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First thoughts about Patreon was around June 2022, and I started real preparation in September 2023.

These months I spent learning about programming on C#, entire Unity Editor, writing simple Shaders, looking inside VAM code to create Plugins, creating Animations, (on top of the already known, some coding and 3d modelling / texturing). All this in order to be able to create any scene I want.

Also now I have created some plugins that will increase the speed of making new scenes. (SkyboxColor, DLUtils, ParticlesControl, DependencyViewer). https://hub.virtamate.com/resources/authors/demonlord.39050/ 

Today I feel ready for publication. And I have the Ideas for first 4 scenes, with progress of first 3.

Consider support me if you like my free content and find my plugins useful.

P.S. Creating scenes like this is 10 times harder than it seems, I was not ready for this. Especially animations, for me who never did this. They take about 70% of the time (not including plugins), and half of it goes to the transitions between poses.

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