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Time for another biweekly update!

We've finally finished the flow of this version for good! You can now play it from start to end with no strange workarounds. Not only that, but the levels of the pit now look GOOD. We've implemented illumination stuff, and also some well needed decorations (posters, graffitis, etc). Also, the TVs now do work! You'll be able to see a few animations on them.

(As always, lover tier patreons can access the development version here: https://www.patreon.com/posts/63031029 )

So now there's only one thing left before we do the release, and fortunately it's the fun part: the feeling. We are talking about explosions, screen shakes, sounds, particles, everything that will make the game feel from meh to super satisfactory, in aesthetic terms.

Although it's taken a long time to develop the gunplay systems, they're coming together nicely. We're impatient to show you the next version (in a few weeks)!

See you!

Babus

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Comments

Firas abbes

Hey love the update but how come when i die it doesn’t reset and i have to leave to main menu without saving. Thanks in advance !

the real game hunter

how do i even get past the first area or im i not suppose to yet.

babusgames

If you're talking about the deadly lasers, you must perform a dash (shift key) to go through them. In the next room, you must perform a superfall (jump + down in the air) to go through the platforms. (Yes, the control indications are still another thing to implement x') )