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Hello everybody! Hope you had some good deserved holidays!

Time to get back to work. These weeks, we have finally finished the flow for the next version, meaning that it can be played from start to finish -except the test admission levels. Here's the link of the dev build if you wanna give it a try!

Development build

For the combat part, the process is still being slow and tortuous, but we are starting to see the light at the end of the tunnel. Right now, there are three main roadblocks we gotta address before releasing this version:

- The battle UI and energy management system, which we'll be addressing in the next development build.

- The test admission levels final design & implementation.

- The feeling of the combat part (meaning sounds, VFX, shakes, etc.).


That's everything for the moment! Have a great year guys!


Babus

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Comments

Mokasami

I forget how to move down from platforms and can't seem to find any control guides... also Erin keeps moving to the left?

babusgames

Ah, yes. The control guides are part of the UI so they're not implemented yet. Here's a brief control summary in the meantime for keyboard: - Space for jumping. - Space + Down for moving down platforms. - Space + Down in the air for downkick (allows traversing multiple platforms at once) - Shift for Dash. About Erin moving to the left, that's a bug we haven't encountered yet lol. Could you elaborate a bit more? Thank you a lot!

Ruen

Found a bug in the very beginning when you jump down into the tunnel. If you start moving right away you get locked into the chat, but can still move around and everything.