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Hello Supporters!

I've been torturing my brain with too much  Unreal Engine recently, and this is the first video reflecting the  consequences. I've been using UE4 since 2019 on and off and haven't had a  chance to investigate UE5 until recently, so I thought a good start  would be to re-visit my favourite Synty characters and how to make them  play nice with the new skeleton. That's what the video is about: using  the new third person template and making a Synty character walk around.

Interestingly  this isn't dissimilar to using the fit-suit method on the Genesis  characters, in that we let the UE skeleton (Quinn) drive the Synty  characters live. There's no retargeting involved, or rather not in the  way that we've been used to from Unreal Engine 4. Instead, we'll tell  the engine where an IK chain is, tell it the bones involved on the  target, and it'll just calculate the necessary movements on the fly.  Although they've made it as simple as possible, it's still a bit fiddly,  but will work with any character and skeleton.

In other news, Daz  have made some changes to the workload we've been delivering over the  last 6 months: up until recently, my team and I have been delivering a  whopping 12 videos per month as well as two live streams, which brought the channel up to 80k subscribers (woohoo!!)

We  feel that there's a great amount of content to explore for new  subscribers now, so we're going to reduce the amount of content we  produce to one weekly upload and a single live stream a month (for Daz+  subscribers). This means I'll have more time to take care of my own  channel and projects again, and Unreal Engine is something that I'm  really excited about. My plan is to integrate it into my creative  workflow for animations and fun little game demos that I can share with  you in the future.

Have a great weekend 👋

Files

Using Synty Characters in Unreal Engine 5.1 with Live Retargeting

This is "Using Synty Characters in Unreal Engine 5.1 with Live Retargeting" by Jay Versluis on Vimeo, the home for high quality videos and the people who...

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