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Some poses distort the avatar during import in Marvelous Designer  beyond something that's easily drape-able (if that is a word). This  happens because an OBJ avatar doesn't have a skeleton, and MD/CLO use  the shortest distance when moving vertices from one position to another,  resulting in scary-odd deformations. In this episode I'll show you how  to avoid this by exporting multiple "helper poses" so that Marvelous  Designer gets it right. Enjoy!

English Version: https://vimeo.com/739086321/5e633c7057

German Version: https://vimeo.com/739085048/47a6bc29d1

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MD Extreme Poses EN

This is "MD Extreme Poses EN" by Jay Versluis on Vimeo, the home for high quality videos and the people who love them.

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