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I wanted to try out the Substance Material integration with Blender in a stream and thought it might be fun to grab an old asset and re-texture it. I don't know all that much about Blender, nor about the Substance integration, but I've managed to cobble this little chair together. Originally made by ClacyArch3D for the Rocky Mountain Backyard, I separated the three zones, tried out various community materials and gave the chair subtle modifications with the sculpt tools to make it look a little more crumpled. 

I've inlcuded some variations, like the "pristine" version of the chair, as well as the "pink surprise" that happened after I accidentally clicked CTRL+Z. I meant to switch into wireframe node (with SHIFT+Z), but Blender decided to strip all textures from the model. Yeah erm... good thing I had saved the file seconds earlier (thanks for reminding me, Brian). I ended up blending the pink version into the final version for a little variation.

A super enjoyable session, you can watch the stream here.

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