Changes to working with Mesh Lights in Daz Studio 4.20 (Patreon)
Published:
2022-02-23 12:00:06
Imported:
2024-05
Content
There have been some changes to the way Mesh Lights work in Daz Studio 4.20. When turning an emitter (nearly) invisible on the Surfaces Tab, the light loss through transparency is now linear. This means when we have 7 digits behind the comma in transparency, we need to add 7 zeros to our Luminance value to compensate. Let me show you how it's done.
I'll release this video sometime this week, as soon as I have time to put a handsome thumbnail together. Enjoy!