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In this episode I'll show you how to get started with the current implementation of the Filament Engine in DAZ Studio. It's early days, and things may change for the final release. In essence we need to adjust how the lights are translated so that the Filament render looks approximately like our Iray render, and then we'll reap the benefits of a more usable realtime viewport. I'll also explain how to render higher resolutions with Filament.

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Comments

Marcus Höting

Nice demo, thanks. And I noticed that your list of supporters has grown. Awesome. Keep up the good work. Tschö mit ö :-)

Jay Versluis

Besten Dank, ich fühle mich sehr geehrt ☺️ Montag ist Premiere bei YouTube!