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In this episode I'm talking about a flaw in our game: namely that the selected character does not appear when we load a new level. We need to use a Game Instance object and store the current values, then bring them back before we being play in the next level. 

Written instructions here: https://www.versluis.com/2020/10/persisting-variables-across-level-changes-in-unreal-engine/ 

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