Character Selection in UE4 - Part 8: Changing Skin Tones (Patreon)
Published:
2020-11-02 19:00:01
Edited:
2020-11-07 12:01:37
Imported:
2024-05
Content
In this episode we'll implement a similar logic to as previously and change materials on our meshes. We want the outfit colour to stay the same though, so we'll create a Map Variable that will give us a new material depending on the current one applied to our character.
More info about that mysterious Map Variable: https://www.versluis.com/2020/10/how-to-use-a-map-variable-in-unreal-engine/