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Last week I've learnt the basics of Behaviour Trees in Unreal Engine. I've followed a neat quick start guide on the EPIC site and adapted it to my own needs while I was playing around with it. Here's the article.

In this video I'll talk you through how I've made my Unreal Guys walk in the park and how Behaviour Trees work in principle, and how they relate to Blackboards and custom BT Tasks. 

Enjoy!

Most of the code is explained in separate articles on my website, in the Unreal Engine section.

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