Animating Dust Particles in Blender (Patreon)
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Here's another early access perk for you, a rather beefy video about how to make these animated dust particles with Blender. I considered splitting this one up into several episodes, but then I thought I'll make use of chapter points instead. In the YouTube description, you'll be able to click on a timecode and jump straight to a desired section.
There's a lot going on in the process, and practice makes perfect. I've included two scene files for you too, one that I've built during the video, and another one with 4 different particles that will serve as a starting point for another video that's coming soon.
I'll put this live next week, probably as a YouTube Premiere. If you have any questions, please let me know :-)
- 00:00 - Introduction and Overview
- 02:10 - Setting up the light and camera
- 04:40 - Setting up the Particle System
- 09:15 - Adding a Turbulence Force
- 13:00 - Building our first Dust Particle
- 15:30 - Setting up the Volumetric Material
- 18:00 - Adding our own geometry to the Particle Emitter
- 19:55 - Randomising our Particles
- 22:20 - Adding a Material to our Particles
- 24:30 - Adding Depth of Field to our Camera
- 28:00 - Fun Fact about very wide Apertures
- 30:25 - Changing the distribution of our Particles
- 31:25 - Caching our animated particles
- 33:50 - Adding a second Dust Particle
- 38:00 - Goodbye and Credits
I've also got some written instructions here, and while I was writing the article I've generated another blend file that I thought I'd share with you too. Comes out a little different every time ;-)