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The second area of the Roadmap is finished, so now it's time to choose the third one. Since cursed classes are tied to areas, these are interlinked.

Ruins: An area filled with orcs and gobbos. Orcs have the annoying tendency to use adventurers as armor. The cursed class is the ponygirl, which trades combat prowess for carrying capacity, and - once trained - has some unique stances (prance, gallop, trot, ...).

Swamps: An area willed with multiplying vines and cute huggable alraunes. Maybe those are a bit too huggable and hands on though. The cursed class is the petgirl. While her armor choices are limited (pets don't wear clothes, duh) and she's forced on her knees, she's a valiant guard and riposte bot and a very good girl.

Halt! Work on mechanics first: This would entail adding a personality system, curios in dungeons, an extended system of sensitivities, and a provision overhaul.

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