Poll: Boss Creation Order
- The Mechanic 117
- The Seedbed 137
- The Cockatrice 20
- The Dreaming Adventurer 22
- The Kraken 16
- The Errant Signal 69
Once the gear rework (and UI update) is over, it's time to start tackling bosses again. Each boss also comes with its own type of enemies to get updated (just like slimes got updated with the Latex Mold). All bosses will get added to the game, this poll just decides the order in which I do them, so you can also see this as a bit of a roadmap:
The Mechanic: A bit like the necromancer from DD1 but with machines instead. The dungeon also gives access to (permanent) mechanical enhancements for your girls and comes with a bunch of extra machine enemies.
The Seedbed: A bit like the had from DD1 but with parasites instead. Comes with an update of the parasite mechanic to make them a bit more meaningful, as well as more alraunelikes.
The Cockatrice: The dungeon gimmick is that stone statues (where are those coming from) block specific spots in combat for both you and the enemies, meaning you have to work with fewer adventurers. This also comes with a greenskin update since those don't fit anywhere else.
The Dreaming Adventurer: Like DD2's dreaming general but exactly the same. This comes with additional humanoid enemies and more vinelikes.
The Kraken: Tentacle grabs, getting pulled under water, what you expect when fighting a kraken I suppose. The idea is to add some more flying enemies based on the bats (harpies, jellyfish) and expand on the spidergirls (crabs, scorpions).
The Errant Signal: Bimbo Beam Shoot! Idea here is to also expand the ratkin further as well as add sheepkin. I also want to create some more quirk stuff here, maybe some permanent ones that also get used elsewhere.