KSBD RPG playtest patron release (Patreon)
Downloads
Content
You may have heard I'm working on a role playing game for Kill Six Billion Demons. I'm considering tweaking the current version or updating it pretty heavily soon, and in the interest of feedback, I'm putting out the current version for all patrons (the .pdf file attached).
Keep in mind the most recent versions will get posted for $10/month patrons (along with some of the lore stuff it will eventually contain). I'll only make a general post when I feel like I need a lot more feedback or want to put out a big update. Eventually, however, the RPG will get released for all patrons in its final version!
Feel free to share this or hand it off to your groups. If you have feedback, please post here, send me an e-mail at ksbdabbadon@gmail.com, or message me.
I've gotten really good feedback already but here are some points I'm interested in (in order of importance):
How interesting is the damage/health balance and combat system in general? I would like combat to feel granular, but quick. It should have consequences and feel interesting (and not like you're rolling a bunch of dice).
I'm thinking of replacing the damage/health system with something custom brewed and more akin to the 'harm' mechanic in Apocalypse world.
Is armor good? People commented a lot that wounds not being affected by armor made armor kind of mediocre
Classes I'm looking at: The Law, the Refined, and the Beggar
Have fun! I'm pretty close to finished with the general rules, I think, so there should be a final version of them out soon. In the meantime, let me know what you think!