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A collection of ancient ruins elements

Game ready, for unreal engine use the normal map_DX(direct X)

2K PBR textures

You can breake the models and adapt them to your needs with booleans or cell fracture in blender.

Follow my work

https://www.artstation.com/chuckcg

Tutorials: https://www.youtube.com/@chuckcg

Tutoriales: https://www.youtube.com/channel/UCeBkrpUcWfAdaXsN25smO-Q

Environment Tutorial








If you want to use the assets wit asset browser or create an environment,

here are some tutorials


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