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Kit Fox Avatar, FBX's, Substance Painter | Photoshop Files and Blender Files included

The Kitfox base is made for VRChat and designed to be as easy to customise as possible featuring 101+ Customisation blend shapes, multiple tail, ear and fluff options, MMD, PC, Quest and Fallback Versions*, Full Unified Expressions Face and Eye Tracking as well as VRC Fury drag and drop integration for all included assets! The KitFox is the "do it all" avatar for any platform being both highly customisable and beginner-friendly!

Drag and Drop with VRC-Fury Integration!


Customising your avatar is now easier than ever with built-in VRC Fury integration! All included assets and many 3rd party assets have been configured to set themselves up! No more making toggles or messing with parameters just drag and drop the prefab into your Avatar hierarchy.

This makes adding clothing, switching out tails & ears or adding the included fluff options as easy as Drag, Drop and Build! VRC Fury also has been configured to automatically optimise ur avatar! Removing unused blend shapes, animations and fixing lighting anchor issues! This means you get more frames with no drop in quality and no extra effort!

PC, Quest and Fallback Support!

Built with PC, Quest and Quest Fallback* Versions the Kitfox package is great for any platform and will ensure you and all your friends can see you exactly as you designed!

Quest fallback is available in version 1.16*

Customisation Options

The KitFox base comes with over 101 CustomisationShape-keys spread between the body, tail and ear options allowing you to replicate a wide range of species falling under canines, felines, vulpine etc. This base should accommodate most species and body shapes with plans to expand as more are requested.

The facial blend shapes include presets for species such as:

  • Wolf/Canine
  • Fennec fox
  • Cat/Feline

With more possible through combining the facial variation sliders found in the blend shape menu.

Interchangeable Tails/Ears
The model comes with:

  • Fox Tail
  • Dog Tail
  • Deer Nub Tail
  • Cat Tail
  • Fennec Ears
  • Puppy Ears
  • 2 Fox Ears
  • Small ears for feline, wild dogs or bats

Socials
If you want to stay up to date on giveaways or access some free assets check me out on Twitter and join the community Discord!

TwitterDiscord

Eye Textures
the Kit-Fox is compatible with most community-created eye textures made for the Rex model!
Creator Benefits!!!
Are you a content creator, 3d artist, or texture artist?! if your asset made for the KitFox manages to sell over 100 Copies you will get a free licence key to give to a friend! just DM me on Discord with a link to your Gumroad page with publicly visible sales!

LICENCE TERMS OF SERVICE
You may:

  • Use my models in VRChat or any other games
  • Use these avatars for Streaming/ Recording
  • Edit this model in any way you like for your personal use
  • Sell texture/edit commissions on the avatar. Both you and the client must own the avatar or the texture artist can purchase the spp separately.
  • Publicly upload this avatar to vrchat
  • Include as many satanic symbols as you like!!!

You Can't

  • Resell or redistribute the avatar or any of the download contents, either directly or as part of another package unless otherwise stated
  • Remove the avatar credit
  • Break the terms of the licencing agreement

Base Re-sculptors/Editors!

You are free to sell base edits for no added royalty on the condition they are sold on Gumroad and the files are distributed exclusively through the verification system in the MiloFox_ Assets Discord Server!!! Please DM me on Discord or Telegram about how your base edits may listed in compliance with this system!
[This does not apply to, textures, clothing or any other asset that does not include the avatar base files, which can be distributed by any means you wish, additional tos may apply]

Distributing Base edits in any other manner is against TOS and will result in legal action.

The full licence agreement can be found here Licence Agreement
By acquiring these avatar files you agree that you have read and understand the License agreement.

Avatar Testing World


Music Licenced through
inaudio.org
Eye Texture By Albiet


KitFox

⚠️This Project requires both VRCFury and Poiyomi Toon installed through the VRChat Creator Companion or dependencies WILL break⚠️

If you enjoy the avatar consider leaving a rating! ^^ [⭐⭐⭐⭐⭐]
or check out our discord for support, assets and to get access to exclusive giveaways and events

Patch Notes

1.15 - Patch notes created


1.16 [UTC:1715832392]

- Fixed breast blend shapes on fishnets
- Added vrm eye tracking blendshapes
- Added new hair option


1.16.1 [UTC:1716957539]

-Added manual face tracking install option


1.16.2 [UTC:1718587729]
- Updated substance painter files with pre triangulated meshes to prevent distortion in unity

-updated seperate SPP Fbx with new triangulation included to undistort existing texture projects

1.16.3 [UTC:1723176310]

-updated normal method from calculate to import

-removed reflection probes

-implemented potential fix to face tracking eye look animations swapping on import to single eye rotation


2.0 [UTC:1727318804]

-New Body with optimised topology

-Reduced Polycount

-Added Fluff Options to hips, ankles, elbows and shoulders

- New armature and weight paining for better deformation

-New UV map and textures

-Head Position Shifted -0.01283 m, 0.0031 m

-New Fishnets

-Updated quest version now with ft blend shapes and better topology

-Depreciated Combined Versions

-Depreciated Quest Fallback to 1.16

-Clothing toggles now use blend shape toggles for anti-clip rather than animations

-Default material settings reflect more realistic lighting

-Unity Rig Avatar better configured to suit new VRChat hands


2.0.01 [UTC:1727415145]

-fixed clipping with snaggle tooth blendshape

-fixed weird deformation digi toes blendshape


2.0.02 [UTC:1727667232]
-fixed breathing blendshape delaminating fluff

-increased underarm anti clip to avoid clipping with breasts on

Legacy

legacy packages will not be updated use at your own risk

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