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You'll get the whole Package!

This is my very first Avatar Model, made entirely from Scratch by me. It took many Hours and was quite a learning Experience as well!

There are two Public Versions available in VRChat, if you like to try it out first!


I may update this Avatar in the Future, but no Promises!



Version 3:

With Version 3 i set a Price Tag to the Avatar for the Substance Painter Costs and the increased Storage Space this Avatar now uses.

  • Substance Painter File
  • New Textures
  • New Materials
  • Reduced Tris Count to 52.880
  • Fixed FBX Scaling
  • Rearranged most of the Components into a "Accessoires"-Prefab for easier transfer
  • Removed Furality Shaders

Known Issue:

There are a two Mesh Islands assigned to the wrong Material, which is already addressed in the Substance Painter Files.


Version 2:

  • Added Poiyomi Shaders with Materials and Toggles



Features:

  • Facial Expressions (Right Hand Gestures)
  • Body Gestures (Left Hand Gestures)
  • Audio Link Compatible Textures (Be THE Rave'vali!)
  • MMD Visemes
  • Multiple Toggles for various Stuff
  • Scaling of Hand Claws and Facial Feathers (Head-Chop Component)
  • Avali Scratch Tablet
  • Finger Pen (Left Index Finger, as i'm a Lefty myself!)
  • Ears and Tail Twitching
  • Gogo Loco for the Plantigrade Version
  • Dissolvable Feathers: Wings too big? Just hide the longer Feathers!


Some VRChat Performance Stats:

  • Overall Performance: Medium
  • Skinned Mesh Renderers: 3
  • Phys Bone Transforms: 127
  • Triangles: 52880
  • Mesh Renderers: 1
  • Material Slots: 8
  • Phys Bone Components: 8
  • Phys Bone Collider Count: 1
  • Phys Bone Collision Check Count: 77
  • Contact Component Count: 10
  • Bones: 136
  • Texture Memory: 98 MB



What's in the Package:

  • Blender Files (Planti and Digi)
  • FBX Files (Planti and Digi)
  • Texture Files
  • Precompiled Poiyomi Shaders
  • Unitypackage File
    • Dependencies for Unity (not included):
      • VRCFury
      • Gogo Loco
      • Furality Sylva Shaders
      • Poiyomi Shaders


No Substance Painter Files, as at the Time of Creation i didn't use Substance Painter, but Blender and Gimp (xcf Files) instead for texturing!



Credits:

Gogo Loco (By Franada!)

VRCFury (VRCFury)

Furality Sylva Shaders (By Naito Ookami: Furality.org, On GitHub)

Poiyomi Shader (poiyomi.com)



Avali Spirit © 2024 by -Dark-Spirit- is licensed under Creative Commons Attribution-ShareAlike 4.0 International

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