Avali Spirit - VRChat Avatar (Gumroad)
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This is my very first Avatar Model, made entirely from Scratch by me. It took many Hours and was quite a learning Experience as well!
There are two Public Versions available in VRChat, if you like to try it out first!
I may update this Avatar in the Future, but no Promises!
Version 3:
With Version 3 i set a Price Tag to the Avatar for the Substance Painter Costs and the increased Storage Space this Avatar now uses.
- Substance Painter File
- New Textures
- New Materials
- Reduced Tris Count to 52.880
- Fixed FBX Scaling
- Rearranged most of the Components into a "Accessoires"-Prefab for easier transfer
- Removed Furality Shaders
Known Issue:
There are a two Mesh Islands assigned to the wrong Material, which is already addressed in the Substance Painter Files.
Version 2:
- Added Poiyomi Shaders with Materials and Toggles
Features:
- Facial Expressions (Right Hand Gestures)
- Body Gestures (Left Hand Gestures)
- Audio Link Compatible Textures (Be THE Rave'vali!)
- MMD Visemes
- Multiple Toggles for various Stuff
- Scaling of Hand Claws and Facial Feathers (Head-Chop Component)
- Avali Scratch Tablet
- Finger Pen (Left Index Finger, as i'm a Lefty myself!)
- Ears and Tail Twitching
- Gogo Loco for the Plantigrade Version
- Dissolvable Feathers: Wings too big? Just hide the longer Feathers!
Some VRChat Performance Stats:
- Overall Performance: Medium
- Skinned Mesh Renderers: 3
- Phys Bone Transforms: 127
- Triangles: 52880
- Mesh Renderers: 1
- Material Slots: 8
- Phys Bone Components: 8
- Phys Bone Collider Count: 1
- Phys Bone Collision Check Count: 77
- Contact Component Count: 10
- Bones: 136
- Texture Memory: 98 MB
What's in the Package:
- Blender Files (Planti and Digi)
- FBX Files (Planti and Digi)
- Texture Files
- Precompiled Poiyomi Shaders
- Unitypackage File
- Dependencies for Unity (not included):
- VRCFury
- Gogo Loco
- Furality Sylva Shaders
- Poiyomi Shaders
- Dependencies for Unity (not included):
No Substance Painter Files, as at the Time of Creation i didn't use Substance Painter, but Blender and Gimp (xcf Files) instead for texturing!
Credits:
Gogo Loco (By Franada!)
VRCFury (VRCFury)
Furality Sylva Shaders (By Naito Ookami: Furality.org, On GitHub)
Poiyomi Shader (poiyomi.com)
Avali Spirit © 2024 by -Dark-Spirit- is licensed under Creative Commons Attribution-ShareAlike 4.0 International