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The whole unity package featuring an example avatar already setup with the kit on it so you can see how it works and easily copy it onto your own avatar.

After some commissions and experimentation, I have created a system using the vrchat/unity animator for a smooth and easy to control bloating system that doesn't use any more than a maximum size and minimum size animation file for whatever you want to bloat. I am putting this up so that everyone can potentially bloat out or otherwise make smooth transitions on any blendshapes. Yes, this can be applied to growth, shrinking, morphing animations, blueberry inflation, whatever transition you can think of! Though be warned, this is the first kit I am putting out that DOES require you to know how to use the Vrchat SDK and the Unity Animator to some degree in order to set your animations. But it shouldn't be that hard to figure out how it works.

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