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Unity Package

Free Asset Model for VRChat!
Type a 0 in the price field

Model Specs & Features

  • 2 Prefabs for PC or Quest!
  • Physbone support
  • 528 tris
  • 1 Material
  • 1 Texture (512x512)

Instructions

  1. Import provided .Unitypackage
  2. (Optional) Import Poiyomi Toon Shader (8.x):
    https://github.com/poiyomi/PoiyomiToonShader/releases
  3. Drag Prefab to Head bone (Armature > Hips > Spine > Chest > Neck > Head)
  4. Select and Move (W), Rotate (E), Scale (R), into position

    (You could use constraints instead for a cleaner hierarchy for PC, but the tradeoff is a bad hit to performance)

Changelog

  • 1.1.0 - Added Physbone support and updated to Poiyomi 8.x
  • 1.1.1 - Fixed missing collision physbone radius for interaction

Files

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