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05 Feb 2023
50% sale for legacy avatars. VRChat SDK2 hasn't been supported for a long time now and I don't plans updating this avatar to new systems any time soon. Blender model and texture will still work, but uploading to VRChat requires setting up everything manually.
15 Nov 2021
This avatar is fairly old and not maintained anymore. The avatar is likely fine, but I can't guarantee that it is ready to upload to VRChat as it is.

This is a VRChat model inspired by game called Transformice. The model has couple emotes like stomp, cry, dance and high five, the model also has hand gesture expressions such as derpy face, squint and blush. The mouse model has 12 500 triangles.


The model has two UVMaps mirrored and regular. If you want to use mirrored textures, make sure to change active UVMap to UV2 in unity materials.

I wasn't sure if I'm allowed to sell the original Transformice shaman design, so the circular shaman prints are rounded triangles by default. But if you want the original TFM design, you can download the textures freely here:

https://drive.google.com/file/d/14Da98qSwCE6rLM38suC9dE4SySV4omKS


To upload the model to VRChat you will need right version of Unity Editor and VRChat SDK2. You can get those from VRChat's website:
https://vrchat.com/home/download


First import VRChat SDK into Unity and then the MouseUnitypackage. Drag one of the scene files into Hierarchy tab and the avatar should be ready to upload.


The model does have dynamic bones but you will need to buy the dynamic bone script from Unity asset store. This is optional.
https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743

If you decide not to use the dynamic bone script, use MouseNoDynamicBones scene.


The model uses Xiexe's toon shader and Vilar's Eye shader. They're included in the unity package.

Heres short video from VRChat showing the model: https://www.youtube.com/watch?v=w5KIIrwV1T4

Change log:

10 - November - 2020
-Re-added missing Vilar's Eye shader files

-Fixed some animations


22 - August - 2020

After recent VRChat update the avatar wasn't working correctly without full body. I fixed that by flipping the hip bone and set thigh bones to "Thigh.L/R". I have updated both .Unitypackage and .BLEND files.
If you're still having issues with the rig or IK, just send me email and I contact you asap!

Packages available to download:
Blend.zip - Blender 2.8 model

Kra.zip - Krita textures

PSD.zip - Photoshop textures

MouseUnitypackage.unitypackage - Import this to Unity Editor


If you're uncertain about something or find any bugs in the model, please let me know at kaelygon@gmail.com I will fix them as soon as I can. But if you need help with unity or blender itself, there's plenty of online material and tutorials.

I hope you enjoy using the model!! :3

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