VonKobold | A Kobold Avatar for VRChat | Quest & PC Versions (Gumroad)
Downloads
Content
📦 Package Features:
✅ Unity Package, ready to upload!
🕹️ Comes with GoGoLoco already set up! No need for VRC Fury!
🥽 Fullbody tracking ready! Extensively tested!
🎀 Everything is made from scratch specifically for VRChat!
🎨 Substance Painter files for easily making advanced edits!
📁 And a Blendfile, if you'd like to make renders, 3D prints, or animations!
🌐 Avatar Features:
✨ Everything is sculpted and modeled from scratch!
🌈 Color, brightness, and saturation sliders!
🐲 Lots of snoot, eye, and horn styles to pick from!!
⚖️ Customization wheels for body proportions!
🐊 Tail puppet and size controls! (Don't pull on it too hard!)
👗 Toggle on or off any piece of her fancy armor!
💎 Did you know kobolds eat gems? She even has a snack pouch!
🪁 Want dragon wings? Check these out!
🎭 Comes with a Quest Version! Click here for more info!
✅ Performance:
🟡 Overall Performance Ranking: Medium!
🟡 5 skinned mesh renderers!
🟡 15 PhysBone components, 76 transforms.
🟢 7 PhysBone colliders, 53 collisions!
🟢 Polygons: ~53k!
🟢 7 Materials, 2 Mesh Renderers!
🟢 <75 MB Texture memory!
🟢 Everything else is good or better!
📌 Requirements:
- Poiyomi's Toon Shader v9.1+
- VRC Creator Companion / VRCSDK3.0
- Unity
📜 Disclaimers/TOS:
- Always make a new project when importing a new avatar version!
- Substance Painter won't do all of the work. You'll need to Photoshop a little, too!
- Please do not redistribute, resell, or upload as public.
- Please join my Discord for assistance or questions!
✨ Credits & Special Thanks:
- Riceballer3D: Eye textures and render help!
- Jabberwick: Armor engravings and embossings!
- Vulthra: Video stuff and squishy nose settings!
- Ruuubick: Sneak peek render footage!
- GumboIsland: Programming help!
- Jackstay: Devilish expression!
💬 My Socials:
Need help? Have a question? Find a bug? Pop into the Discord!
🛠️ Updates:
-
Version 1.0:
- Release!
- Tongue no longer hangs out during T-Poses.
- Some icons updated for clarity. Added Jackstay to special thanks.
- Implemented the new hand IK.
- Fixed some specific clipping issues with the clothes and tongue.
- Adjusted sizes of colliders to better fit the mesh.
- Add an eye mesh option to account for shaders without transparency.
- Created a QUEST VERSION!