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I know the method to introduce SE as SEMOD.

https://www.pixiv.net/artworks/89721006

However, the method is complex.


Here, I will describe another method to introduce SE.

This method is easier, but has some disadvantages.

The number of introduced SE is limitted. Native SE of koikatsu is overwrited


Please prepare WAVE file (SE) and SB3UtilityGUI.

I put SE for scene of Lumine Amber Mona pig as sample. *Please personal use only.

Lumine Amber Mona pig

〇The method

1. Open 00.unity3d in KK > abdata > studio by SB3UtilityGUI

2. Select Snd

3. Select the native SE (Double click)

(Selected SE is overwrited later. I recommend to make backup.)

4. Copy the name.


5. Replace the WAVE file name that you want to introduce.


6. Select Assets and Replace Files in SB3UtilityGUI.

7. Select the name-replaced WAVE file .

8. Select Discard ALL Changes.

9. Seve File.



10. Native file is replaed to your file.


If you have any questions, please ask.

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Comments

Anonymous

Hi, will this help if there's no sound when playing SE in the scene?