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Evening all, Scriptor here with the latest dev newssss!

A tight squeeze! (comic project)

The last chapter of A tight squeeze has been completely written and is set to release this Sunday, bringing this comic project to a close: Normally I start the dev updates with the game dev news but since this will be the last status update that I will give about this comic… I thought it prudent to start with it. ;3


The last two days I’ve been busy with writing the final chapter: It’s been one hell of a ride, with the total comic clocking in at 215(!) pages over five chapters. And though I had an absolute blast working on it… It’s time to wrap this one up (pun intended) and move onto the next side-project. 😉


The last chapter of the comic is set to release this Sunday (the 10th of March) for Tier III and will trickle down to Tier I following the regular release schedule for comics. Meaning that chapter 4 will release this Sunday for Tier II, and the folks on that Tier getting access to chapter 5 on the 17th of March. For yea peeps on tier I; you’ll get your hands on chapter 4 on the 17th of March, and on the 24th of March chapter 5. 💪

Game development

On the No escape: Game edition side of things; I’ve been working on the desert VR-world trap today, finalizing the base design of the squeaky Egyptian-themed trap that awaits Kathleen there: As said in the last dev update I will be bombarding past areas with content in the upcoming update besides all the fixes and technical thingies. And first of that content list is a trap on the second floor of the pyramid… A (extremely) suspicious squeaky sarcophagus, which tries to bait Kathleen with a shiny golden key. 👀


This trap mainly serves as an “tutorial” to traps in general; making it clear to new time players what they can expect by interacting with… Well, suspicious rubbery objects in-game. And in all honestly; I’ve been REALLY in the mood to do some more Egyptian themed kink, and this (the big quality of life update) seems like a prime chance to do so. Let’s call it 50/50. ;3


Anyhow progress on this trap has been good, so I expect to have it completely shoved into the game by the end of this week. Next week I’ll be tackling the extension of the security drone fail-state; stay tuned for talk about that this Sunday! 💪


Onto the teasers!

Teasers

Kathleen: “Mhmmm…”

Kathleen: “I don’t know Jack, but something about this thing…”

Kathleen: “Feels a bit fishy to me.”



That’s all for this dev update, see you folks at the next one this Sunday!


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/8xXZNgv2aJ


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