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Heyyyy, last night as I was posing her and making some renders, I noticed that her hands didn't look so nice.. And well I don't know if it was like that in DAZ or if something got wrong after, but those hands looked super long and flat, so I spent the night making them looking as good as possible, and now they look all plump and soft, I'm happy again ๐Ÿ˜Š In case you're not sure, the first image shows the new hands, the second one shows the old flat ones

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Anonymous

Hey just as a suggestion, shouldn't the tail be lower as an extension of the spine (tail-bone), rather than protruding from the back. Hands look good. Just focused on the tail as this is a good picture of where it attaches to the model.

Anonymous

definitely looks better

pth

I didn't think about it, actually. I took some time to see if I can do anything about it, and while it may backfire later, it seems that I found a way to make it look good. I posted a wip with the changes if you want to comment on that.