Dev Update #15.5 + WIP(s) (Pixiv Fanbox)
Content
Hey Everyone!
So with the release of [Day 3] finally complete, I figured that now would be a good time to give a post-update and a little sneak peak of my upcoming works.
Table of Contents:
◼ Kana Sensei [Day 3]
◼ Kana Sensei [Day 4]
◼ Animation #1 | Resident Maid
◼ Animation #2 | DBZ: Android 18 & Android 21
◼ Animations #3 | Untitled
Kana Sensei [Day 3]
August was a bit of a slow month (in terms of posting), since I had a lot of "behind-the-scenes" work to do pertaining to the game. Most of these were items such as bug fixes, QOL improvements, and troubleshooting Android compatibility issues that were found during the Supporters Release.
With that said, I was pretty surprised to find that about 37% of you ended up playing the Android build! In the end, I think that the extra time spend on supporting Android was worth it.
Next up, I want to congratulate the School Nurse for winning 1st Place in the [Day 3] Feedback Survey! The bar graph isn't up to scale, but the Nurse had almost x2 as many votes as her Daughter who as we can see ended up in 2nd Place. I guess the apple doesn't fall that far from the tree after all...
Sagiri got 3rd Place which is likely due to her popularity in general, not to mention the fact that she won the prior Character Poll #2 and had a full voiceover. For Day 4, I plan to have at least two character polls so I hope that you are looking forward to it!
Cheat System + Easter Egg Menu:
So it seems that some of you found this on your own or by mistake haha. But for those of you who haven't found it yet, I have placed the answer Here.
Kana Sensei [Day 4]
Okay, so the reason that I titled this post Dev Update Preview #15.5 is because I already started laying the ground work (coding-wise) for the next version of the game. I didn't want to make the same mistake(s) that I made in Day 2 & 3 where I waited too long to work on a certain location. It got to the point where for certain locations I pretty much had to re-learn my own code haha.
Now while I don't have any new game assets to showcase yet in this post. Here is a little preview of a new "Achievements" system that I thought would be neat to have. And yes, each achievement that you unlock will have a unique S.L.A.P. icon (Small Lovely Ass Peach). So for all you completionist and collectors out there, I hope that this little mechanic makes the game a bit more interesting and rewarding.
◼Upcoming Animations◼
Animation #1 | Resident Maid
The animation was completed in early August and sent off to two VAs who will be voicing both characters. I already got the first draft for both characters and is now in the revision process, the delivery date for the final voiceover is on the 8th. So this animation will be released next weekend. Oh and the full animation including the "naked" variants is about 12 minutes long. (。•̀ᴗ-)✧
Animation #2 | DBZ: Android 18 & Android 21
So after Resident Maid, I have another animation commission that I will be working on in between Game Development Updates. For context, this will be a yuri spanking animation similar to the scene Chizuru and Kyouko had in [Day 3] (Student Dorms). A WIP post will follow sometime this month.
Animation #3 | Untitled
Recently I finished re-watching all 3 seasons of Oregairu, "My Teen Romantic Comedy" and was inspired to make an animation with some of the iconic characters in the series. For this animation I want to make something with a severity similar to Unlimited Belt Works.
I haven't decided whether I wanted to use the Belt, Cane, or Paddle. But since this animation will come after DBZ: Android 18 & 21, I'm having a little informal poll down below as a reward for those who read this far haha. To vote on which implement will be used on Yukino Yukinoshita, click on the ❤️ icon under one of my comments below.
Thanks again everyone for your continued support! I hope that you are excited for what's to come!