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【Cheat Code : versiontwo】 ● Dev Note ● On this month, I spent most of the time to implement new monster type. It was somewhat challanging, but result is absolutely satisfactory and it runs completely fine. Also I continued to making a new map, unfortunately couldn't get it completely done. Designing itself is finished, but It'll need whole lots of animation should be done. ===========================[ Patch Note ]=========================== [Requirement & TroubleShoot] https://applepopsicle.fanbox.cc/posts/2061211 ========================================================= || 0.1.1.2b : Use of any kind of features in 'option' is not recommended. || ========================================================= 【Update list】 ─ New Monster : ??? (Monster name undecided) (Monster can be placed using shortcut key [1] -> [6] in TestZone) ─ Unfinished map Pipeline:Map_5 added (Map animation, traps, etc. will be added in the future) [bug list] ─ The initial placement position of ??? in TestZone does not match with the actual action range. ==========================[ パッチノート ]========================== [システム要件 & トラブルシュート] https://applepopsicle.fanbox.cc/posts/2061215 ========================================== || オプション機能の利用は推奨されておりません。 || ========================================== 【アップデートリスト】 ─ New Monster : ??? (名称未定) (TestZoneでショートカットキー[1] -> [6]でモンスター配置が可能) ─未完成マップ Pipeline:Map_5の追加 (マップアニメーション、トラップなど今後追加予定) 【バグリスト】 ─ TestZoneでの???の初期配置位置と実体行動範囲が一致していません。

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