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Drawing armor is a lot of fun, but it's also a lot of pain...ρ(- ω -、) Pain = Fun...🤔? However, I have to point out that, despite how much I put a lot of importance to details and accuracy in my representation of shapes, there are still a lot of details that are not quite right or that even I flatly draw incorrectly for the sake of saving some time... Cheating a bit on the details isn't such a bad thing if you still put all your effort into trying to create something nice and cool. Failing trying is not failing, it is learning... ! Having infinite time I am sure that I would spend hours drawing the treads of each screw, but since this is not the case I have to reluctantly put a cap on how much time I can spend on each detail. The real fail is not tackling new challenges just for fear of the overwhelming amount of detail..._:(´ཀ`」 ∠):_

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