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my third model, this time i went for body/armpit/pubic hair, simply could not find one good on the internet and decided to do one myself no error porting but i've tried to add a bodygroup it did work but for some reason the placement is wrong on sfm besides that the basecolor baked wrong on blender, not sure why if you ignore the above the model works just fine ofc you need to copy paste many of then to fill one area of the boy but this can be easily done if you shift select how many you want then hold ctrl right click and lock transform to the bone you wish to be the main ( dont select the main ), do keep in mind that they can add up to 10 seconds to your rendering time, if you are posing it does not matter but for animations that can translate to an additional hour depending how many samples you have model name : body_hair.mdl 4K textures two bodygroups no flexes single main bone download link : https://files.catbox.moe/fmj85m.zip

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