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自分用の備忘録です。コピペして使ってもらってもいいですが、私は責任は負いません。自己責任でして下さい。


まずは以下2つの参照サイトを読むことで、キャラクター別にボイスを分けることができます。元々SEだけだったものを、SEとボイスに分離し、ボイスは16キャラに増やして分けています。



[リンク](https://tyrano.fanbox.cc/posts/914163)


[リンク](https://denkimiti.blog.shinobi.jp/%E3%82%B2%E3%83%BC%E3%83%A0%E5%88%B6%E4%BD%9C%E3%83%BB%E3%83%A9%E3%82%A4%E3%83%96%EF%BC%92%EF%BC%A4/%E3%83%86%E3%82%A3%E3%83%A9%E3%83%8E%E3%82%B9%E3%82%AF%E3%83%AA%E3%83%97%E3%83%88_%E3%82%B3%E3%83%B3%E3%83%95%E3%82%A3%E3%82%B0%E3%81%A7se%E9%9F%B3%E9%87%8F%E3%81%A8%E3%83%9C%E3%82%A4%E3%82%B9%E9%9F%B3%E9%87%8F%E3%82%92%E5%88%86%E3%81%91%E3%82%8B%E6%96%B9%E6%B3%95)


やることが4つあります。

1.config.ks を書き換える。

私が実際に書き換えたスクリプトを張っておきます。


要約すると、先頭から[s]の手前までを繰り返して、ページを分けている感じですね。

基本的にコピペして増やした分のvo11、vo12などのvoの数字を書き換えるだけです。


;=========================================

; コンフィグ モード 画面作成

;=========================================



;==========================page_0=====================================

*page_0



; メッセージレイヤ0を不可視に

[layopt layer="message0" visible="false"]

; fixボタンをクリア

[clearfix]

; キーコンフィグの無効化

[stop_keyconfig]

; レイヤーモードの解放

[free_layermode time="100" wait="true"]

; カメラのリセット

[reset_camera time="100" wait="true"]

; 前景レイヤの中身をすべて空に

[iscript]

$(".layer_camera").empty();

$("#bgmovie").remove();

[endscript]

; メニューボタン非表示

[hidemenubutton]



[layopt layer=1 visible=true]

[cm]




[iscript]

    //JavaScriptのコメントアウト

    // ラベル通過記録(skipの既読機能)を有効

TG.config.autoRecordLabel = "true";


    // BGM音量

tf.current_bgm_vol = parseInt(TG.config.defaultBgmVolume);


//効果音SEの初期値

if(typeof sf.current_se_vol!="undefined"){

tf.current_se_vol = sf.current_se_vol;

}else{

tf.current_se_vol = 100;

}


//ボイスVO2(ヒメノ)の初期値  buf="2"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo2_vol!="undefined"){

tf.current_vo2_vol = sf.current_vo2_vol;

}else{

tf.current_vo2_vol=100;

}


//ボイスVO3(マユ)の初期値  buf="3"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo3_vol!="undefined"){

tf.current_vo3_vol = sf.current_vo3_vol;

}else{

tf.current_vo3_vol=100;

}


//ボイスVO4(マスター)の初期値  buf="4"と数字合わせる (vo4の数字変えるだけ) ★ボイス増やす時に弄る★

if(typeof sf.current_vo4_vol!="undefined"){

tf.current_vo4_vol = sf.current_vo4_vol;

}else{

tf.current_vo4_vol=100;

}


//ボイスVO5(マキ)の初期値  buf="5"と数字合わせる (vo5の数字変えるだけ) ★ボイス増やす時に弄る★

if(typeof sf.current_vo5_vol!="undefined"){

tf.current_vo5_vol = sf.current_vo5_vol;

}else{

tf.current_vo5_vol=100;

}


//ボイスVO6(若葉)の初期値  buf="6"と数字合わせる (vo6の数字変えるだけ) ★ボイス増やす時に弄る★

if(typeof sf.current_vo6_vol!="undefined"){

tf.current_vo6_vol = sf.current_vo6_vol;

}else{

tf.current_vo6_vol=100;

}



// テキスト速度

tf.current_ch_speed = parseInt(TG.config.chSpeed);

    // オート時のテキスト速度

tf.current_auto_speed = parseInt(TG.config.autoSpeed);

// 未読スキップ

tf.text_skip ="ON";

if(TG.config.unReadTextSkip != "true"){

tf.text_skip ="OFF";

}

    // 一時的に既読テキストの文字色を変更しないようにしている

tf.user_setting = TG.config.alreadyReadTextColor;

if(tf.user_setting != 'default'){

TG.config.alreadyReadTextColor = 'default';

}

[endscript]



[iscript]


/* 画像類のパス */

tf.img_path = '../image/config/';


/* 画像類のパス(ボタン) */

tf.btn_path_off = tf.img_path + 'c_btn.gif';

tf.btn_path_on = tf.img_path + 'c_set.png';


// ボタン画像の幅と高さ

tf.btn_w = 46; // 幅

tf.btn_h = 46; // 高さ


// ボタンを表示する座標(tf.config_y_ch[0]とtf.config_y_auto[0](=未読スキップ-ONとOFF)は未使用)

    // X座標(ボタン押す系共通) ★左端がミュートの位置 

tf.config_x = [1040, 400, 454, 508, 562, 616, 670, 724, 778, 832, 886];


    // Y座標(ボタン押す系共通)

tf.config_y_ch = 200; // テキスト速度のY座標

tf.config_y_auto = 250; // オート速度のY座標

tf.config_y_bgm = 300; // BGMのY座標

tf.config_y_se = 350; // SEのY座標

tf.config_y_vo2 = 400; // ヒメノVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo3 = 450; // マユVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo4 = 500; // マスターVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo5 = 550; // マキVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo6 = 600; // 若葉VOのY座標 ★ボイス増やす時に弄る★



// 上記の配列変数の添字を格納しておく変数。選択した音量や速度に対応。

tf.config_num_ch; // テキスト速度

tf.config_num_auto; // オート速度

tf.config_num_bgm; // BGM

tf.config_num_se; // SE

tf.config_num_vo2; // ヒメノVO ★ボイス増やす時に弄る★

tf.config_num_vo3; // マユVO ★ボイス増やす時に弄る★

tf.config_num_vo4; // マスターVO ★ボイス増やす時に弄る★

tf.config_num_vo5; // マキVO ★ボイス増やす時に弄る★

tf.config_num_vo6; // 若葉VO ★ボイス増やす時に弄る★



// 既読スキップの画像ファイル名を格納しておく変数

tf.img_unread_skip;


[endscript]


[cm]


; コンフィグ用の背景を読み込んでトランジション

[bg storage="&tf.img_path +'bg_config.png'" time="100"]



; 画面右上の「Back」ボタン

[button fix="true" graphic="&tf.img_path + 'c_btn_back.png'" enterimg="&tf.img_path + 'c_btn_back2.png'" target="*backtitle" x="1160" y="20"]



;------------------------------------------------------------------------------------------------------

; 未読スキップ(★順番上に持って来ただけ)

;------------------------------------------------------------------------------------------------------


; 未読スキップ-OFF

[button name="unread_off" fix="true" target="*skip_off" graphic="&tf.btn_path_off" width="170" height="45" x="400" y="130"]


; 未読スキップ-ON

[button name="unread_on" fix="true" target="*skip_on" graphic="&tf.btn_path_off" width="170" height="45" x="580" y="130"]


;------------------------------------------------------------------------------------------------------

; テキスト速度(★順番上に持って来ただけ)

;------------------------------------------------------------------------------------------------------

[button name="ch,ch_100" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_ch" exp="tf.set_ch_speed =100; tf.config_num_ch = 0"]

[button name="ch,ch_80" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 80; tf.config_num_ch = 1"]

[button name="ch,ch_50" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 50; tf.config_num_ch = 2"]

[button name="ch,ch_40" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 40; tf.config_num_ch = 3"]

[button name="ch,ch_30" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 30; tf.config_num_ch = 4"]

[button name="ch,ch_25" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 25; tf.config_num_ch = 5"]

[button name="ch,ch_20" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 20; tf.config_num_ch = 6"]

[button name="ch,ch_11" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 11; tf.config_num_ch = 7"]

[button name="ch,ch_8" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 8; tf.config_num_ch = 8"]

[button name="ch,ch_5" fix="true" target="*ch_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_ch" exp="tf.set_ch_speed = 5; tf.config_num_ch = 9"]


;------------------------------------------------------------------------------------------------------

; オート速度(★順番上に持って来ただけ)

;------------------------------------------------------------------------------------------------------

[button name="auto,auto_5000" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 5000; tf.config_num_auto = 0"]

[button name="auto,auto_4500" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 4500; tf.config_num_auto = 1"]

[button name="auto,auto_4000" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 4000; tf.config_num_auto = 2"]

[button name="auto,auto_3500" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 3500; tf.config_num_auto = 3"]

[button name="auto,auto_3000" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 3000; tf.config_num_auto = 4"]

[button name="auto,auto_2500" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 2500; tf.config_num_auto = 5"]

[button name="auto,auto_2000" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 2000; tf.config_num_auto = 6"]

[button name="auto,auto_1300" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 1300; tf.config_num_auto = 7"]

[button name="auto,auto_800" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 800; tf.config_num_auto = 8"]

[button name="auto,auto_500" fix="true" target="*auto_speed_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_auto" exp="tf.set_auto_speed = 500; tf.config_num_auto = 9"]



;------------------------------------------------------------------------------------------------------

; BGM音量

;------------------------------------------------------------------------------------------------------

[button name="bgmvol,bgmvol_10" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 10; tf.config_num_bgm = 1"]

[button name="bgmvol,bgmvol_20" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 20; tf.config_num_bgm = 2"]

[button name="bgmvol,bgmvol_30" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 30; tf.config_num_bgm = 3"]

[button name="bgmvol,bgmvol_40" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 40; tf.config_num_bgm = 4"]

[button name="bgmvol,bgmvol_50" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 50; tf.config_num_bgm = 5"]

[button name="bgmvol,bgmvol_60" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 60; tf.config_num_bgm = 6"]

[button name="bgmvol,bgmvol_70" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 70; tf.config_num_bgm = 7"]

[button name="bgmvol,bgmvol_80" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 80; tf.config_num_bgm = 8"]

[button name="bgmvol,bgmvol_90" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 90; tf.config_num_bgm = 9"]

[button name="bgmvol,bgmvol_100" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 100; tf.config_num_bgm = 10"]


; BGMミュート

[button name="bgmvol,bgmvol_0" fix="true" target="*vol_bgm_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_bgm" exp="tf.current_bgm_vol = 0; tf.config_num_bgm = 0"]


;------------------------------------------------------------------------------------------------------

; SE音量

;------------------------------------------------------------------------------------------------------

[button name="sevol,sevol_10" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_se" exp="tf.current_se_vol = 10; tf.config_num_se = 1"]

[button name="sevol,sevol_20" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_se" exp="tf.current_se_vol = 20; tf.config_num_se = 2"]

[button name="sevol,sevol_30" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_se" exp="tf.current_se_vol = 30; tf.config_num_se = 3"]

[button name="sevol,sevol_40" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_se" exp="tf.current_se_vol = 40; tf.config_num_se = 4"]

[button name="sevol,sevol_50" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_se" exp="tf.current_se_vol = 50; tf.config_num_se = 5"]

[button name="sevol,sevol_60" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_se" exp="tf.current_se_vol = 60; tf.config_num_se = 6"]

[button name="sevol,sevol_70" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_se" exp="tf.current_se_vol = 70; tf.config_num_se = 7"]

[button name="sevol,sevol_80" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_se" exp="tf.current_se_vol = 80; tf.config_num_se = 8"]

[button name="sevol,sevol_90" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_se" exp="tf.current_se_vol = 90; tf.config_num_se = 9"]

[button name="sevol,sevol_100" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_se" exp="tf.current_se_vol = 100; tf.config_num_se = 10"]


; SEミュート

[button name="sevol,sevol_0" fix="true" target="*vol_se_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_se" exp="tf.current_se_vol = 0; tf.config_num_se = 0"]



;------------------------------------------------------------------------------------------------------

; ヒメノVO2音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo2vol,vo2vol_10" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 10; tf.config_num_vo2 = 1"]

[button name="vo2vol,vo2vol_20" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 20; tf.config_num_vo2 = 2"]

[button name="vo2vol,vo2vol_30" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 30; tf.config_num_vo2 = 3"]

[button name="vo2vol,vo2vol_40" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 40; tf.config_num_vo2 = 4"]

[button name="vo2vol,vo2vol_50" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 50; tf.config_num_vo2 = 5"]

[button name="vo2vol,vo2vol_60" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 60; tf.config_num_vo2 = 6"]

[button name="vo2vol,vo2vol_70" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 70; tf.config_num_vo2 = 7"]

[button name="vo2vol,vo2vol_80" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 80; tf.config_num_vo2 = 8"]

[button name="vo2vol,vo2vol_90" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 90; tf.config_num_vo2 = 9"]

[button name="vo2vol,vo2vol_100" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 100; tf.config_num_vo2 = 10"]


; VO2ミュート

[button name="vo2vol,vo2vol_0" fix="true" target="*vol_vo2_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo2" exp="tf.current_vo2_vol = 0; tf.config_num_vo2 = 0"]



;------------------------------------------------------------------------------------------------------

; マユVO3音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo3vol,vo3vol_10" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 10; tf.config_num_vo3 = 1"]

[button name="vo3vol,vo3vol_20" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 20; tf.config_num_vo3 = 2"]

[button name="vo3vol,vo3vol_30" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 30; tf.config_num_vo3 = 3"]

[button name="vo3vol,vo3vol_40" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 40; tf.config_num_vo3 = 4"]

[button name="vo3vol,vo3vol_50" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 50; tf.config_num_vo3 = 5"]

[button name="vo3vol,vo3vol_60" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 60; tf.config_num_vo3 = 6"]

[button name="vo3vol,vo3vol_70" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 70; tf.config_num_vo3 = 7"]

[button name="vo3vol,vo3vol_80" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 80; tf.config_num_vo3 = 8"]

[button name="vo3vol,vo3vol_90" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 90; tf.config_num_vo3 = 9"]

[button name="vo3vol,vo3vol_100" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 100; tf.config_num_vo3 = 10"]


; VO3ミュート

[button name="vo3vol,vo3vol_0" fix="true" target="*vol_vo3_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo3" exp="tf.current_vo3_vol = 0; tf.config_num_vo3 = 0"]



;------------------------------------------------------------------------------------------------------

; マスターVO4音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo4vol,vo4vol_10" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 10; tf.config_num_vo4 = 1"]

[button name="vo4vol,vo4vol_20" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 20; tf.config_num_vo4 = 2"]

[button name="vo4vol,vo4vol_30" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 30; tf.config_num_vo4 = 3"]

[button name="vo4vol,vo4vol_40" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 40; tf.config_num_vo4 = 4"]

[button name="vo4vol,vo4vol_50" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 50; tf.config_num_vo4 = 5"]

[button name="vo4vol,vo4vol_60" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 60; tf.config_num_vo4 = 6"]

[button name="vo4vol,vo4vol_70" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 70; tf.config_num_vo4 = 7"]

[button name="vo4vol,vo4vol_80" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 80; tf.config_num_vo4 = 8"]

[button name="vo4vol,vo4vol_90" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 90; tf.config_num_vo4 = 9"]

[button name="vo4vol,vo4vol_100" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 100; tf.config_num_vo4 = 10"]


; vo4ミュート

[button name="vo4vol,vo4vol_0" fix="true" target="*vol_vo4_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo4" exp="tf.current_vo4_vol = 0; tf.config_num_vo4 = 0"]


;------------------------------------------------------------------------------------------------------

; マキVO5音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo5vol,vo5vol_10" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 10; tf.config_num_vo5 = 1"]

[button name="vo5vol,vo5vol_20" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 20; tf.config_num_vo5 = 2"]

[button name="vo5vol,vo5vol_30" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 30; tf.config_num_vo5 = 3"]

[button name="vo5vol,vo5vol_40" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 40; tf.config_num_vo5 = 4"]

[button name="vo5vol,vo5vol_50" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 50; tf.config_num_vo5 = 5"]

[button name="vo5vol,vo5vol_60" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 60; tf.config_num_vo5 = 6"]

[button name="vo5vol,vo5vol_70" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 70; tf.config_num_vo5 = 7"]

[button name="vo5vol,vo5vol_80" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 80; tf.config_num_vo5 = 8"]

[button name="vo5vol,vo5vol_90" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 90; tf.config_num_vo5 = 9"]

[button name="vo5vol,vo5vol_100" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 100; tf.config_num_vo5 = 10"]


; vo5ミュート

[button name="vo5vol,vo5vol_0" fix="true" target="*vol_vo5_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo5" exp="tf.current_vo5_vol = 0; tf.config_num_vo5 = 0"]


;------------------------------------------------------------------------------------------------------

; 若葉VO6音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo6vol,vo6vol_10" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 10; tf.config_num_vo6 = 1"]

[button name="vo6vol,vo6vol_20" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 20; tf.config_num_vo6 = 2"]

[button name="vo6vol,vo6vol_30" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 30; tf.config_num_vo6 = 3"]

[button name="vo6vol,vo6vol_40" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 40; tf.config_num_vo6 = 4"]

[button name="vo6vol,vo6vol_50" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 50; tf.config_num_vo6 = 5"]

[button name="vo6vol,vo6vol_60" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 60; tf.config_num_vo6 = 6"]

[button name="vo6vol,vo6vol_70" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 70; tf.config_num_vo6 = 7"]

[button name="vo6vol,vo6vol_80" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 80; tf.config_num_vo6 = 8"]

[button name="vo6vol,vo6vol_90" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 90; tf.config_num_vo6 = 9"]

[button name="vo6vol,vo6vol_100" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 100; tf.config_num_vo6 = 10"]


; vo6ミュート

[button name="vo6vol,vo6vol_0" fix="true" target="*vol_vo6_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo6" exp="tf.current_vo6_vol = 0; tf.config_num_vo6 = 0"]








;------------------------------------------------------------------------------------------------------

; コンフィグ起動時の画面更新

;------------------------------------------------------------------------------------------------------


[iscript]


if(tf.text_skip == 'OFF'){

$(".unread_off").attr("src","./data/image/config/c_skipoff.png");

}else{

$(".unread_on").attr("src","./data/image/config/c_skipon.png");

}


$(".ch_"+tf.current_ch_speed).attr("src","data/image/config/c_set.png");

$(".auto_"+tf.current_auto_speed).attr("src","data/image/config/c_set.png");



$(".bgmvol_"+tf.current_bgm_vol).attr("src","data/image/config/c_set.png");

$(".sevol_"+tf.current_se_vol).attr("src","data/image/config/c_set.png");


$(".vo2vol_"+tf.current_vo2_vol).attr("src","data/image/config/c_set.png"); // ヒメノVO ★ボイス増やす時に弄る★

$(".vo3vol_"+tf.current_vo3_vol).attr("src","data/image/config/c_set.png"); // マユVO ★ボイス増やす時に弄る★

$(".vo4vol_"+tf.current_vo4_vol).attr("src","data/image/config/c_set.png"); // マスターVO ★ボイス増やす時に弄る★

$(".vo5vol_"+tf.current_vo5_vol).attr("src","data/image/config/c_set.png"); // マキVO ★ボイス増やす時に弄る★

$(".vo6vol_"+tf.current_vo6_vol).attr("src","data/image/config/c_set.png"); // 若葉VO ★ボイス増やす時に弄る★


[endscript]



;ネクストページ(1ページにジャンプ)

[button graphic="button/next.png" target="*page_1" x=1100 y=640 width=80]


;commonに飛ばして止めている。

@jump target="*common" 

;===============================================================



;==========================page_1(page2はpage1をコピーしてvoの数字を編集)=====================================

*page_1



; メッセージレイヤ0を不可視に

[layopt layer="message0" visible="false"]

; fixボタンをクリア

[clearfix]

; キーコンフィグの無効化

[stop_keyconfig]

; レイヤーモードの解放

[free_layermode time="100" wait="true"]

; カメラのリセット

[reset_camera time="100" wait="true"]

; 前景レイヤの中身をすべて空に

[iscript]

$(".layer_camera").empty();

$("#bgmovie").remove();

[endscript]

; メニューボタン非表示

[hidemenubutton]



[layopt layer=1 visible=true]

[cm]





[iscript]

    //JavaScriptのコメントアウト

    // ラベル通過記録(skipの既読機能)を有効

TG.config.autoRecordLabel = "true";



//ボイスVO7(カナタ)の初期値  buf="7"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo7_vol!="undefined"){

tf.current_vo7_vol = sf.current_vo7_vol;

}else{

tf.current_vo7_vol=100;

}


//ボイスVO8(なのなの)の初期値  buf="8"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo8_vol!="undefined"){

tf.current_vo8_vol = sf.current_vo8_vol;

}else{

tf.current_vo8_vol=100;

}


//ボイスVO9(キャラ未定)の初期値  buf="9"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo9_vol!="undefined"){

tf.current_vo9_vol = sf.current_vo9_vol;

}else{

tf.current_vo9_vol=100;

}


//ボイスV10(キャラ未定)の初期値  buf="10"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo10_vol!="undefined"){

tf.current_vo10_vol = sf.current_vo10_vol;

}else{

tf.current_vo10_vol=100;

}


//ボイスV11(キャラ未定)の初期値  buf="11"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo11_vol!="undefined"){

tf.current_vo11_vol = sf.current_vo11_vol;

}else{

tf.current_vo11_vol=100;

}


//ボイスV12(キャラ未定)の初期値  buf="12"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo12_vol!="undefined"){

tf.current_vo12_vol = sf.current_vo12_vol;

}else{

tf.current_vo12_vol=100;

}


//ボイスV13(キャラ未定)の初期値  buf="13"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo13_vol!="undefined"){

tf.current_vo13_vol = sf.current_vo13_vol;

}else{

tf.current_vo13_vol=100;

}


//ボイスV14(キャラ未定)の初期値  buf="14"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo14_vol!="undefined"){

tf.current_vo14_vol = sf.current_vo14_vol;

}else{

tf.current_vo14_vol=100;

}


//ボイスV15(キャラ未定)の初期値  buf="15"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo15_vol!="undefined"){

tf.current_vo15_vol = sf.current_vo15_vol;

}else{

tf.current_vo15_vol=100;

}


//ボイスV16(キャラ未定)の初期値  buf="16"と数字合わせる ★ボイス増やす時に弄る★

if(typeof sf.current_vo16_vol!="undefined"){

tf.current_vo16_vol = sf.current_vo16_vol;

}else{

tf.current_vo16_vol=100;

}


[endscript]






[iscript]


/* 画像類のパス */

tf.img_path = '../image/config/';


/* 画像類のパス(ボタン) */

tf.btn_path_off = tf.img_path + 'c_btn.gif';

tf.btn_path_on = tf.img_path + 'c_set.png';


// ボタン画像の幅と高さ

tf.btn_w = 46; // 幅

tf.btn_h = 46; // 高さ


// ボタンを表示する座標(tf.config_y_ch[0]とtf.config_y_auto[0](=未読スキップ-ONとOFF)は未使用)

    // X座標(ボタン押す系共通) ★左端がミュートの位置 

tf.config_x = [1040, 400, 454, 508, 562, 616, 670, 724, 778, 832, 886];


    // Y座標(ボタン押す系共通)

tf.config_y_vo7 = 150; // カナタVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo8 = 200; // なのなのVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo9 = 250; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo10 = 300; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo11 = 350; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo12 = 400; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo13 = 450; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo14 = 500; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo15 = 550; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★

tf.config_y_vo16 = 600; // 未登録キャラVOのY座標 ★ボイス増やす時に弄る★



// 上記の配列変数の添字を格納しておく変数。選択した音量や速度に対応。

tf.config_num_vo7; // カナタVO ★ボイス増やす時に弄る★

tf.config_num_vo8; // なのなのVO ★ボイス増やす時に弄る★

tf.config_num_vo9; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo10; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo11; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo12; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo13; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo14; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo15; // 未登録キャラVO ★ボイス増やす時に弄る★

tf.config_num_vo16; // 未登録キャラVO ★ボイス増やす時に弄る★



// 既読スキップの画像ファイル名を格納しておく変数

tf.img_unread_skip;


[endscript]


[cm]


; コンフィグ用の背景を読み込んでトランジション ★ボイス増やす時に弄る2★

[bg storage="&tf.img_path +'bg_config2.png'" time="100"]


; 画面右上の「Back」ボタン

[button fix="true" graphic="&tf.img_path + 'c_btn_back.png'" enterimg="&tf.img_path + 'c_btn_back2.png'" target="*backtitle" x="1160" y="20"]



;------------------------------------------------------------------------------------------------------

; カナタvo7音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo7vol,vo7vol_10" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 10; tf.config_num_vo7 = 1"]

[button name="vo7vol,vo7vol_20" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 20; tf.config_num_vo7 = 2"]

[button name="vo7vol,vo7vol_30" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 30; tf.config_num_vo7 = 3"]

[button name="vo7vol,vo7vol_40" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 40; tf.config_num_vo7 = 4"]

[button name="vo7vol,vo7vol_50" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 50; tf.config_num_vo7 = 5"]

[button name="vo7vol,vo7vol_60" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 60; tf.config_num_vo7 = 6"]

[button name="vo7vol,vo7vol_70" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 70; tf.config_num_vo7 = 7"]

[button name="vo7vol,vo7vol_80" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 80; tf.config_num_vo7 = 8"]

[button name="vo7vol,vo7vol_90" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 90; tf.config_num_vo7 = 9"]

[button name="vo7vol,vo7vol_100" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 100; tf.config_num_vo7 = 10"]


; vo7ミュート

[button name="vo7vol,vo7vol_0" fix="true" target="*vol_vo7_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo7" exp="tf.current_vo7_vol = 0; tf.config_num_vo7 = 0"]



;------------------------------------------------------------------------------------------------------

; なのなのvo8音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo8vol,vo8vol_10" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 10; tf.config_num_vo8 = 1"]

[button name="vo8vol,vo8vol_20" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 20; tf.config_num_vo8 = 2"]

[button name="vo8vol,vo8vol_30" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 30; tf.config_num_vo8 = 3"]

[button name="vo8vol,vo8vol_40" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 40; tf.config_num_vo8 = 4"]

[button name="vo8vol,vo8vol_50" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 50; tf.config_num_vo8 = 5"]

[button name="vo8vol,vo8vol_60" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 60; tf.config_num_vo8 = 6"]

[button name="vo8vol,vo8vol_70" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 70; tf.config_num_vo8 = 7"]

[button name="vo8vol,vo8vol_80" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 80; tf.config_num_vo8 = 8"]

[button name="vo8vol,vo8vol_90" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 90; tf.config_num_vo8 = 9"]

[button name="vo8vol,vo8vol_100" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 100; tf.config_num_vo8 = 10"]


; vo8ミュート

[button name="vo8vol,vo8vol_0" fix="true" target="*vol_vo8_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo8" exp="tf.current_vo8_vol = 0; tf.config_num_vo8 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo9音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo9vol,vo9vol_10" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 10; tf.config_num_vo9 = 1"]

[button name="vo9vol,vo9vol_20" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 20; tf.config_num_vo9 = 2"]

[button name="vo9vol,vo9vol_30" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 30; tf.config_num_vo9 = 3"]

[button name="vo9vol,vo9vol_40" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 40; tf.config_num_vo9 = 4"]

[button name="vo9vol,vo9vol_50" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 50; tf.config_num_vo9 = 5"]

[button name="vo9vol,vo9vol_60" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 60; tf.config_num_vo9 = 6"]

[button name="vo9vol,vo9vol_70" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 70; tf.config_num_vo9 = 7"]

[button name="vo9vol,vo9vol_80" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 80; tf.config_num_vo9 = 8"]

[button name="vo9vol,vo9vol_90" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 90; tf.config_num_vo9 = 9"]

[button name="vo9vol,vo9vol_100" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 100; tf.config_num_vo9 = 10"]


; vo9ミュート

[button name="vo9vol,vo9vol_0" fix="true" target="*vol_vo9_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo9" exp="tf.current_vo9_vol = 0; tf.config_num_vo9 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo10音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo10vol,vo10vol_10" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 10; tf.config_num_vo10 = 1"]

[button name="vo10vol,vo10vol_20" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 20; tf.config_num_vo10 = 2"]

[button name="vo10vol,vo10vol_30" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 30; tf.config_num_vo10 = 3"]

[button name="vo10vol,vo10vol_40" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 40; tf.config_num_vo10 = 4"]

[button name="vo10vol,vo10vol_50" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 50; tf.config_num_vo10 = 5"]

[button name="vo10vol,vo10vol_60" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 60; tf.config_num_vo10 = 6"]

[button name="vo10vol,vo10vol_70" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 70; tf.config_num_vo10 = 7"]

[button name="vo10vol,vo10vol_80" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 80; tf.config_num_vo10 = 8"]

[button name="vo10vol,vo10vol_90" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 90; tf.config_num_vo10 = 9"]

[button name="vo10vol,vo10vol_100" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 100; tf.config_num_vo10 = 10"]


; vo10ミュート

[button name="vo10vol,vo10vol_0" fix="true" target="*vol_vo10_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo10" exp="tf.current_vo10_vol = 0; tf.config_num_vo10 = 0"]



;------------------------------------------------------------------------------------------------------

; 未登録キャラvo11音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo11vol,vo11vol_10" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 10; tf.config_num_vo11 = 1"]

[button name="vo11vol,vo11vol_20" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 20; tf.config_num_vo11 = 2"]

[button name="vo11vol,vo11vol_30" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 30; tf.config_num_vo11 = 3"]

[button name="vo11vol,vo11vol_40" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 40; tf.config_num_vo11 = 4"]

[button name="vo11vol,vo11vol_50" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 50; tf.config_num_vo11 = 5"]

[button name="vo11vol,vo11vol_60" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 60; tf.config_num_vo11 = 6"]

[button name="vo11vol,vo11vol_70" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 70; tf.config_num_vo11 = 7"]

[button name="vo11vol,vo11vol_80" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 80; tf.config_num_vo11 = 8"]

[button name="vo11vol,vo11vol_90" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 90; tf.config_num_vo11 = 9"]

[button name="vo11vol,vo11vol_100" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 100; tf.config_num_vo11 = 10"]


; vo11ミュート

[button name="vo11vol,vo11vol_0" fix="true" target="*vol_vo11_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo11" exp="tf.current_vo11_vol = 0; tf.config_num_vo11 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo12音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo12vol,vo12vol_10" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 10; tf.config_num_vo12 = 1"]

[button name="vo12vol,vo12vol_20" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 20; tf.config_num_vo12 = 2"]

[button name="vo12vol,vo12vol_30" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 30; tf.config_num_vo12 = 3"]

[button name="vo12vol,vo12vol_40" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 40; tf.config_num_vo12 = 4"]

[button name="vo12vol,vo12vol_50" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 50; tf.config_num_vo12 = 5"]

[button name="vo12vol,vo12vol_60" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 60; tf.config_num_vo12 = 6"]

[button name="vo12vol,vo12vol_70" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 70; tf.config_num_vo12 = 7"]

[button name="vo12vol,vo12vol_80" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 80; tf.config_num_vo12 = 8"]

[button name="vo12vol,vo12vol_90" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 90; tf.config_num_vo12 = 9"]

[button name="vo12vol,vo12vol_100" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 100; tf.config_num_vo12 = 10"]


; vo12ミュート

[button name="vo12vol,vo12vol_0" fix="true" target="*vol_vo12_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo12" exp="tf.current_vo12_vol = 0; tf.config_num_vo12 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo13音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo13vol,vo13vol_10" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 10; tf.config_num_vo13 = 1"]

[button name="vo13vol,vo13vol_20" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 20; tf.config_num_vo13 = 2"]

[button name="vo13vol,vo13vol_30" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 30; tf.config_num_vo13 = 3"]

[button name="vo13vol,vo13vol_40" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 40; tf.config_num_vo13 = 4"]

[button name="vo13vol,vo13vol_50" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 50; tf.config_num_vo13 = 5"]

[button name="vo13vol,vo13vol_60" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 60; tf.config_num_vo13 = 6"]

[button name="vo13vol,vo13vol_70" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 70; tf.config_num_vo13 = 7"]

[button name="vo13vol,vo13vol_80" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 80; tf.config_num_vo13 = 8"]

[button name="vo13vol,vo13vol_90" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 90; tf.config_num_vo13 = 9"]

[button name="vo13vol,vo13vol_100" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 100; tf.config_num_vo13 = 10"]


; vo13ミュート

[button name="vo13vol,vo13vol_0" fix="true" target="*vol_vo13_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo13" exp="tf.current_vo13_vol = 0; tf.config_num_vo13 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo14音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo14vol,vo14vol_10" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 10; tf.config_num_vo14 = 1"]

[button name="vo14vol,vo14vol_20" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 20; tf.config_num_vo14 = 2"]

[button name="vo14vol,vo14vol_30" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 30; tf.config_num_vo14 = 3"]

[button name="vo14vol,vo14vol_40" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 40; tf.config_num_vo14 = 4"]

[button name="vo14vol,vo14vol_50" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 50; tf.config_num_vo14 = 5"]

[button name="vo14vol,vo14vol_60" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 60; tf.config_num_vo14 = 6"]

[button name="vo14vol,vo14vol_70" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 70; tf.config_num_vo14 = 7"]

[button name="vo14vol,vo14vol_80" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 80; tf.config_num_vo14 = 8"]

[button name="vo14vol,vo14vol_90" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 90; tf.config_num_vo14 = 9"]

[button name="vo14vol,vo14vol_100" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 100; tf.config_num_vo14 = 10"]


; vo14ミュート

[button name="vo14vol,vo14vol_0" fix="true" target="*vol_vo14_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo14" exp="tf.current_vo14_vol = 0; tf.config_num_vo14 = 0"]



;------------------------------------------------------------------------------------------------------

; 未登録キャラvo15音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo15vol,vo15vol_10" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 10; tf.config_num_vo15 = 1"]

[button name="vo15vol,vo15vol_20" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 20; tf.config_num_vo15 = 2"]

[button name="vo15vol,vo15vol_30" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 30; tf.config_num_vo15 = 3"]

[button name="vo15vol,vo15vol_40" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 40; tf.config_num_vo15 = 4"]

[button name="vo15vol,vo15vol_50" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 50; tf.config_num_vo15 = 5"]

[button name="vo15vol,vo15vol_60" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 60; tf.config_num_vo15 = 6"]

[button name="vo15vol,vo15vol_70" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 70; tf.config_num_vo15 = 7"]

[button name="vo15vol,vo15vol_80" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 80; tf.config_num_vo15 = 8"]

[button name="vo15vol,vo15vol_90" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 90; tf.config_num_vo15 = 9"]

[button name="vo15vol,vo15vol_100" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 100; tf.config_num_vo15 = 10"]


; vo15ミュート

[button name="vo15vol,vo15vol_0" fix="true" target="*vol_vo15_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo15" exp="tf.current_vo15_vol = 0; tf.config_num_vo15 = 0"]


;------------------------------------------------------------------------------------------------------

; 未登録キャラvo16音量  ★ボイス増やす時に弄る★

;------------------------------------------------------------------------------------------------------

[button name="vo16vol,vo16vol_10" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[1]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 10; tf.config_num_vo16 = 1"]

[button name="vo16vol,vo16vol_20" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[2]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 20; tf.config_num_vo16 = 2"]

[button name="vo16vol,vo16vol_30" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[3]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 30; tf.config_num_vo16 = 3"]

[button name="vo16vol,vo16vol_40" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[4]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 40; tf.config_num_vo16 = 4"]

[button name="vo16vol,vo16vol_50" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[5]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 50; tf.config_num_vo16 = 5"]

[button name="vo16vol,vo16vol_60" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[6]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 60; tf.config_num_vo16 = 6"]

[button name="vo16vol,vo16vol_70" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[7]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 70; tf.config_num_vo16 = 7"]

[button name="vo16vol,vo16vol_80" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[8]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 80; tf.config_num_vo16 = 8"]

[button name="vo16vol,vo16vol_90" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[9]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 90; tf.config_num_vo16 = 9"]

[button name="vo16vol,vo16vol_100" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[10]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 100; tf.config_num_vo16 = 10"]


; vo16ミュート

[button name="vo16vol,vo16vol_0" fix="true" target="*vol_vo16_change" graphic="&tf.btn_path_off" width="&tf.btn_w" height="&tf.btn_h" x="&tf.config_x[0]" y="&tf.config_y_vo16" exp="tf.current_vo16_vol = 0; tf.config_num_vo16 = 0"]






;------------------------------------------------------------------------------------------------------

; コンフィグ起動時の画面更新

;------------------------------------------------------------------------------------------------------


[iscript]


$(".vo7vol_"+tf.current_vo7_vol).attr("src","data/image/config/c_set.png"); // カナタVO ★ボイス増やす時に弄る★

$(".vo8vol_"+tf.current_vo8_vol).attr("src","data/image/config/c_set.png"); // なのなのVO ★ボイス増やす時に弄る★

$(".vo9vol_"+tf.current_vo9_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo10vol_"+tf.current_vo10_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo11vol_"+tf.current_vo11_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo12vol_"+tf.current_vo12_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo13vol_"+tf.current_vo13_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo14vol_"+tf.current_vo14_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo15vol_"+tf.current_vo15_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★

$(".vo16vol_"+tf.current_vo16_vol).attr("src","data/image/config/c_set.png"); // 未登録キャラVO ★ボイス増やす時に弄る★


[endscript]



;ネクストページ(さらにページがある場合は下記;外す page_3に数字変える)

;[button graphic="button/next.png" target="*page_2" x=1100 y=640 width=80]


;戻るページ(次のページでは page_1に数字変える)

[button graphic="button/prev.png" target="*page_0" x=90 y=640 width=80]


;commonに飛ばして止めている。

@jump target="*common"

;===============================================================











*common


[s]


;--------------------------------------------------------------------------------

; コンフィグモードの終了

;--------------------------------------------------------------------------------

*backtitle

[cm]


[iscript]

TG.config.alreadyReadTextColor = tf.user_setting; // 既読テキストの文字色を復帰

[endscript]


; テキスト速度のサンプル表示に使用していたメッセージレイヤを非表示に

[layopt layer="message1" visible="false"]


; fixボタンをクリア

[clearfix]


; キーコンフィグの有効化

[start_keyconfig]


; コールスタックのクリア

[clearstack]


; ゲーム復帰

[awakegame]












;★★ここから先はリターンのリストなのでキャラが増えた分だけ追加



;================================================================================


; ボタンクリック時の処理


;================================================================================


;--------------------------------------------------------------------------------

; スキップ処理-OFF

;--------------------------------------------------------------------------------

*skip_off


[iscript]

$(".unread_off").attr("src","./data/image/config/c_skipoff.png");

$(".unread_on").attr("src","./data/image/config/c_btn.gif");

tf.text_skip = "OFF";

[endscript]


[config_record_label skip="false"]


[return]


;--------------------------------------------------------------------------------

; スキップ処理-ON

;--------------------------------------------------------------------------------

*skip_on


[iscript]

$(".unread_off").attr("src","./data/image/config/c_btn.gif");

$(".unread_on").attr("src","./data/image/config/c_skipon.png");

tf.text_skip = "ON";

[endscript]


[config_record_label skip="true"]


[return]


;---------------------------------------------------------------------------------

; テキスト速度

;--------------------------------------------------------------------------------

*ch_speed_change


[iscript]


$(".ch").attr("src","data/image/config/c_btn.png");

$(".ch_"+tf.set_ch_speed).attr("src","data/image/config/c_set.png");

tf.current_ch_speed = tf.set_ch_speed;


[endscript]


[configdelay speed="&tf.set_ch_speed"]


;文字速度が表示される部分を消した。


[er]

[layopt layer="message1" visible="false"]


[return]


;--------------------------------------------------------------------------------

; オート速度

;--------------------------------------------------------------------------------

*auto_speed_change


[iscript]


$(".auto").attr("src","data/image/config/c_btn.png");

$(".auto_"+tf.set_auto_speed).attr("src","data/image/config/c_set.png");


[endscript]

[autoconfig speed="&tf.set_auto_speed"]


[return]


;--------------------------------------------------------------------------------

; BGM音量

;--------------------------------------------------------------------------------

*vol_bgm_change

[iscript]

$(".bgmvol").attr("src","data/image/config/c_btn.png");

$(".bgmvol_"+tf.current_bgm_vol).attr("src","data/image/config/c_set.png");

[endscript]

[bgmopt volume="&tf.current_bgm_vol"]

[return]


;--------------------------------------------------------------------------------

; SE音量

;--------------------------------------------------------------------------------

*vol_se_change

[iscript]

$(".sevol").attr("src","data/image/config/c_btn.png");

$(".sevol_"+tf.current_se_vol).attr("src","data/image/config/c_set.png");

sf.current_se_vol = tf.current_se_vol; // ★いるか不明だが追加した

[endscript]

[seopt volume="&tf.current_se_vol" effect=true] // ★buf=1にすると音量変更できなかったので抜いた

[return]


;--------------------------------------------------------------------------------

; ヒメノVO2 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo2_change


[iscript]

$(".vo2vol").attr("src","data/image/config/c_btn.png");

$(".vo2vol_"+tf.current_vo2_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo2_vol = tf.current_vo2_vol;

[endscript]

[seopt buf=2 volume="&tf.current_vo2_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; マユVO3 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo3_change


[iscript]

$(".vo3vol").attr("src","data/image/config/c_btn.png");

$(".vo3vol_"+tf.current_vo3_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo3_vol = tf.current_vo3_vol;

[endscript]

[seopt buf=3 volume="&tf.current_vo3_vol" effect=true]

[return]



;--------------------------------------------------------------------------------

; マスターVO4 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo4_change


[iscript]

$(".vo4vol").attr("src","data/image/config/c_btn.png");

$(".vo4vol_"+tf.current_vo4_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo4_vol = tf.current_vo4_vol;

[endscript]

[seopt buf=4 volume="&tf.current_vo4_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; マキVO5 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo5_change


[iscript]

$(".vo5vol").attr("src","data/image/config/c_btn.png");

$(".vo5vol_"+tf.current_vo5_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo5_vol = tf.current_vo5_vol;

[endscript]

[seopt buf=5 volume="&tf.current_vo5_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 若葉VO6 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo6_change


[iscript]

$(".vo6vol").attr("src","data/image/config/c_btn.png");

$(".vo6vol_"+tf.current_vo6_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo6_vol = tf.current_vo6_vol;

[endscript]

[seopt buf=6 volume="&tf.current_vo6_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; カナタVO7 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo7_change


[iscript]

$(".vo7vol").attr("src","data/image/config/c_btn.png");

$(".vo7vol_"+tf.current_vo7_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo7_vol = tf.current_vo7_vol;

[endscript]

[seopt buf=7 volume="&tf.current_vo7_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; なのなのVO8 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo8_change


[iscript]

$(".vo8vol").attr("src","data/image/config/c_btn.png");

$(".vo8vol_"+tf.current_vo8_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo8_vol = tf.current_vo8_vol;

[endscript]

[seopt buf=8 volume="&tf.current_vo8_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO9 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo9_change


[iscript]

$(".vo9vol").attr("src","data/image/config/c_btn.png");

$(".vo9vol_"+tf.current_vo9_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo9_vol = tf.current_vo9_vol;

[endscript]

[seopt buf=9 volume="&tf.current_vo9_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO10 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo10_change


[iscript]

$(".vo10vol").attr("src","data/image/config/c_btn.png");

$(".vo10vol_"+tf.current_vo10_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo10_vol = tf.current_vo10_vol;

[endscript]

[seopt buf=10 volume="&tf.current_vo10_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO11 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo11_change


[iscript]

$(".vo11vol").attr("src","data/image/config/c_btn.png");

$(".vo11vol_"+tf.current_vo11_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo11_vol = tf.current_vo11_vol;

[endscript]

[seopt buf=11 volume="&tf.current_vo11_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO12 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo12_change


[iscript]

$(".vo12vol").attr("src","data/image/config/c_btn.png");

$(".vo12vol_"+tf.current_vo12_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo12_vol = tf.current_vo12_vol;

[endscript]

[seopt buf=12 volume="&tf.current_vo12_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO13 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo13_change


[iscript]

$(".vo13vol").attr("src","data/image/config/c_btn.png");

$(".vo13vol_"+tf.current_vo13_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo13_vol = tf.current_vo13_vol;

[endscript]

[seopt buf=13 volume="&tf.current_vo13_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO14 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo14_change


[iscript]

$(".vo14vol").attr("src","data/image/config/c_btn.png");

$(".vo14vol_"+tf.current_vo14_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo14_vol = tf.current_vo14_vol;

[endscript]

[seopt buf=14 volume="&tf.current_vo14_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO15 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo15_change


[iscript]

$(".vo15vol").attr("src","data/image/config/c_btn.png");

$(".vo15vol_"+tf.current_vo15_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo15_vol = tf.current_vo15_vol;

[endscript]

[seopt buf=15 volume="&tf.current_vo15_vol" effect=true]

[return]


;--------------------------------------------------------------------------------

; 未登録キャラVO16 ★ボイス増やす時に弄る★

;--------------------------------------------------------------------------------

*vol_vo16_change


[iscript]

$(".vo16vol").attr("src","data/image/config/c_btn.png");

$(".vo16vol_"+tf.current_vo16_vol).attr("src","data/image/config/c_set.png");

    sf.current_vo16_vol = tf.current_vo16_vol;

[endscript]

[seopt buf=16 volume="&tf.current_vo16_vol" effect=true]

[return]






;================================================================================


; サブルーチン


;================================================================================

;--------------------------------------------------------------------------------


; BGM更新


;--------------------------------------------------------------------------------

*icon_bgm


[iscript]


// 設定した音量によって色付き画像の表示・非表示を切替える


$( ".bgm_img_0").css( "visibility", tf.config_num_bgm == 0 ? 'visible' : 'hidden' );

$( ".bgm_img_1").css( "visibility", tf.config_num_bgm > 0 ? 'visible' : 'hidden' );

$( ".bgm_img_2").css( "visibility", tf.config_num_bgm > 1 ? 'visible' : 'hidden' );

$( ".bgm_img_3").css( "visibility", tf.config_num_bgm > 2 ? 'visible' : 'hidden' );

$( ".bgm_img_4").css( "visibility", tf.config_num_bgm > 3 ? 'visible' : 'hidden' );

$( ".bgm_img_5").css( "visibility", tf.config_num_bgm > 4 ? 'visible' : 'hidden' );

$( ".bgm_img_6").css( "visibility", tf.config_num_bgm > 5 ? 'visible' : 'hidden' );

$( ".bgm_img_7").css( "visibility", tf.config_num_bgm > 6 ? 'visible' : 'hidden' );

$( ".bgm_img_8").css( "visibility", tf.config_num_bgm > 7 ? 'visible' : 'hidden' );

$( ".bgm_img_9").css( "visibility", tf.config_num_bgm > 8 ? 'visible' : 'hidden' );

$(".bgm_img_10").css( "visibility", tf.config_num_bgm > 9 ? 'visible' : 'hidden' );


[endscript]


[return]


;--------------------------------------------------------------------------------


; SE更新


;--------------------------------------------------------------------------------

*icon_se


[iscript]


$(".se_img_0").css( "visibility", tf.config_num_se == 0 ? 'visible' : 'hidden');

$(".se_img_1").css( "visibility", tf.config_num_se > 0 ? 'visible' : 'hidden');

$(".se_img_2").css( "visibility", tf.config_num_se > 1 ? 'visible' : 'hidden');

$(".se_img_3").css( "visibility", tf.config_num_se > 2 ? 'visible' : 'hidden');

$(".se_img_4").css( "visibility", tf.config_num_se > 3 ? 'visible' : 'hidden');

$(".se_img_5").css( "visibility", tf.config_num_se > 4 ? 'visible' : 'hidden');

$(".se_img_6").css( "visibility", tf.config_num_se > 5 ? 'visible' : 'hidden');

$(".se_img_7").css( "visibility", tf.config_num_se > 6 ? 'visible' : 'hidden');

$(".se_img_8").css( "visibility", tf.config_num_se > 7 ? 'visible' : 'hidden');

$(".se_img_9").css( "visibility", tf.config_num_se > 8 ? 'visible' : 'hidden');

$(".se_img_10").css("visibility", tf.config_num_se > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; ヒメノVO2更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo2


[iscript]


$(".vo2_img_0").css( "visibility", tf.config_num_vo2 == 0 ? 'visible' : 'hidden');

$(".vo2_img_1").css( "visibility", tf.config_num_vo2 > 0 ? 'visible' : 'hidden');

$(".vo2_img_2").css( "visibility", tf.config_num_vo2 > 1 ? 'visible' : 'hidden');

$(".vo2_img_3").css( "visibility", tf.config_num_vo2 > 2 ? 'visible' : 'hidden');

$(".vo2_img_4").css( "visibility", tf.config_num_vo2 > 3 ? 'visible' : 'hidden');

$(".vo2_img_5").css( "visibility", tf.config_num_vo2 > 4 ? 'visible' : 'hidden');

$(".vo2_img_6").css( "visibility", tf.config_num_vo2 > 5 ? 'visible' : 'hidden');

$(".vo2_img_7").css( "visibility", tf.config_num_vo2 > 6 ? 'visible' : 'hidden');

$(".vo2_img_8").css( "visibility", tf.config_num_vo2 > 7 ? 'visible' : 'hidden');

$(".vo2_img_9").css( "visibility", tf.config_num_vo2 > 8 ? 'visible' : 'hidden');

$(".vo2_img_10").css("visibility", tf.config_num_vo2 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; マユVO3更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo3


[iscript]


$(".vo3_img_0").css( "visibility", tf.config_num_vo3 == 0 ? 'visible' : 'hidden');

$(".vo3_img_1").css( "visibility", tf.config_num_vo3 > 0 ? 'visible' : 'hidden');

$(".vo3_img_2").css( "visibility", tf.config_num_vo3 > 1 ? 'visible' : 'hidden');

$(".vo3_img_3").css( "visibility", tf.config_num_vo3 > 2 ? 'visible' : 'hidden');

$(".vo3_img_4").css( "visibility", tf.config_num_vo3 > 3 ? 'visible' : 'hidden');

$(".vo3_img_5").css( "visibility", tf.config_num_vo3 > 4 ? 'visible' : 'hidden');

$(".vo3_img_6").css( "visibility", tf.config_num_vo3 > 5 ? 'visible' : 'hidden');

$(".vo3_img_7").css( "visibility", tf.config_num_vo3 > 6 ? 'visible' : 'hidden');

$(".vo3_img_8").css( "visibility", tf.config_num_vo3 > 7 ? 'visible' : 'hidden');

$(".vo3_img_9").css( "visibility", tf.config_num_vo3 > 8 ? 'visible' : 'hidden');

$(".vo3_img_10").css("visibility", tf.config_num_vo3 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; マスターVO4更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo4


[iscript]


$(".vo4_img_0").css( "visibility", tf.config_num_vo4 == 0 ? 'visible' : 'hidden');

$(".vo4_img_1").css( "visibility", tf.config_num_vo4 > 0 ? 'visible' : 'hidden');

$(".vo4_img_2").css( "visibility", tf.config_num_vo4 > 1 ? 'visible' : 'hidden');

$(".vo4_img_3").css( "visibility", tf.config_num_vo4 > 2 ? 'visible' : 'hidden');

$(".vo4_img_4").css( "visibility", tf.config_num_vo4 > 3 ? 'visible' : 'hidden');

$(".vo4_img_5").css( "visibility", tf.config_num_vo4 > 4 ? 'visible' : 'hidden');

$(".vo4_img_6").css( "visibility", tf.config_num_vo4 > 5 ? 'visible' : 'hidden');

$(".vo4_img_7").css( "visibility", tf.config_num_vo4 > 6 ? 'visible' : 'hidden');

$(".vo4_img_8").css( "visibility", tf.config_num_vo4 > 7 ? 'visible' : 'hidden');

$(".vo4_img_9").css( "visibility", tf.config_num_vo4 > 8 ? 'visible' : 'hidden');

$(".vo4_img_10").css("visibility", tf.config_num_vo4 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; マキVO5更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo5


[iscript]


$(".vo5_img_0").css( "visibility", tf.config_num_vo5 == 0 ? 'visible' : 'hidden');

$(".vo5_img_1").css( "visibility", tf.config_num_vo5 > 0 ? 'visible' : 'hidden');

$(".vo5_img_2").css( "visibility", tf.config_num_vo5 > 1 ? 'visible' : 'hidden');

$(".vo5_img_3").css( "visibility", tf.config_num_vo5 > 2 ? 'visible' : 'hidden');

$(".vo5_img_4").css( "visibility", tf.config_num_vo5 > 3 ? 'visible' : 'hidden');

$(".vo5_img_5").css( "visibility", tf.config_num_vo5 > 4 ? 'visible' : 'hidden');

$(".vo5_img_6").css( "visibility", tf.config_num_vo5 > 5 ? 'visible' : 'hidden');

$(".vo5_img_7").css( "visibility", tf.config_num_vo5 > 6 ? 'visible' : 'hidden');

$(".vo5_img_8").css( "visibility", tf.config_num_vo5 > 7 ? 'visible' : 'hidden');

$(".vo5_img_9").css( "visibility", tf.config_num_vo5 > 8 ? 'visible' : 'hidden');

$(".vo5_img_10").css("visibility", tf.config_num_vo5 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 若葉VO6更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo6


[iscript]


$(".vo6_img_0").css( "visibility", tf.config_num_vo6 == 0 ? 'visible' : 'hidden');

$(".vo6_img_1").css( "visibility", tf.config_num_vo6 > 0 ? 'visible' : 'hidden');

$(".vo6_img_2").css( "visibility", tf.config_num_vo6 > 1 ? 'visible' : 'hidden');

$(".vo6_img_3").css( "visibility", tf.config_num_vo6 > 2 ? 'visible' : 'hidden');

$(".vo6_img_4").css( "visibility", tf.config_num_vo6 > 3 ? 'visible' : 'hidden');

$(".vo6_img_5").css( "visibility", tf.config_num_vo6 > 4 ? 'visible' : 'hidden');

$(".vo6_img_6").css( "visibility", tf.config_num_vo6 > 5 ? 'visible' : 'hidden');

$(".vo6_img_7").css( "visibility", tf.config_num_vo6 > 6 ? 'visible' : 'hidden');

$(".vo6_img_8").css( "visibility", tf.config_num_vo6 > 7 ? 'visible' : 'hidden');

$(".vo6_img_9").css( "visibility", tf.config_num_vo6 > 8 ? 'visible' : 'hidden');

$(".vo6_img_10").css("visibility", tf.config_num_vo6 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; カナタVO7更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo7


[iscript]


$(".vo7_img_0").css( "visibility", tf.config_num_vo7 == 0 ? 'visible' : 'hidden');

$(".vo7_img_1").css( "visibility", tf.config_num_vo7 > 0 ? 'visible' : 'hidden');

$(".vo7_img_2").css( "visibility", tf.config_num_vo7 > 1 ? 'visible' : 'hidden');

$(".vo7_img_3").css( "visibility", tf.config_num_vo7 > 2 ? 'visible' : 'hidden');

$(".vo7_img_4").css( "visibility", tf.config_num_vo7 > 3 ? 'visible' : 'hidden');

$(".vo7_img_5").css( "visibility", tf.config_num_vo7 > 4 ? 'visible' : 'hidden');

$(".vo7_img_6").css( "visibility", tf.config_num_vo7 > 5 ? 'visible' : 'hidden');

$(".vo7_img_7").css( "visibility", tf.config_num_vo7 > 6 ? 'visible' : 'hidden');

$(".vo7_img_8").css( "visibility", tf.config_num_vo7 > 7 ? 'visible' : 'hidden');

$(".vo7_img_9").css( "visibility", tf.config_num_vo7 > 8 ? 'visible' : 'hidden');

$(".vo7_img_10").css("visibility", tf.config_num_vo7 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; なのなのVO8更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo8


[iscript]


$(".vo8_img_0").css( "visibility", tf.config_num_vo8 == 0 ? 'visible' : 'hidden');

$(".vo8_img_1").css( "visibility", tf.config_num_vo8 > 0 ? 'visible' : 'hidden');

$(".vo8_img_2").css( "visibility", tf.config_num_vo8 > 1 ? 'visible' : 'hidden');

$(".vo8_img_3").css( "visibility", tf.config_num_vo8 > 2 ? 'visible' : 'hidden');

$(".vo8_img_4").css( "visibility", tf.config_num_vo8 > 3 ? 'visible' : 'hidden');

$(".vo8_img_5").css( "visibility", tf.config_num_vo8 > 4 ? 'visible' : 'hidden');

$(".vo8_img_6").css( "visibility", tf.config_num_vo8 > 5 ? 'visible' : 'hidden');

$(".vo8_img_7").css( "visibility", tf.config_num_vo8 > 6 ? 'visible' : 'hidden');

$(".vo8_img_8").css( "visibility", tf.config_num_vo8 > 7 ? 'visible' : 'hidden');

$(".vo8_img_9").css( "visibility", tf.config_num_vo8 > 8 ? 'visible' : 'hidden');

$(".vo8_img_10").css("visibility", tf.config_num_vo8 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO9更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo9


[iscript]


$(".vo9_img_0").css( "visibility", tf.config_num_vo9 == 0 ? 'visible' : 'hidden');

$(".vo9_img_1").css( "visibility", tf.config_num_vo9 > 0 ? 'visible' : 'hidden');

$(".vo9_img_2").css( "visibility", tf.config_num_vo9 > 1 ? 'visible' : 'hidden');

$(".vo9_img_3").css( "visibility", tf.config_num_vo9 > 2 ? 'visible' : 'hidden');

$(".vo9_img_4").css( "visibility", tf.config_num_vo9 > 3 ? 'visible' : 'hidden');

$(".vo9_img_5").css( "visibility", tf.config_num_vo9 > 4 ? 'visible' : 'hidden');

$(".vo9_img_6").css( "visibility", tf.config_num_vo9 > 5 ? 'visible' : 'hidden');

$(".vo9_img_7").css( "visibility", tf.config_num_vo9 > 6 ? 'visible' : 'hidden');

$(".vo9_img_8").css( "visibility", tf.config_num_vo9 > 7 ? 'visible' : 'hidden');

$(".vo9_img_9").css( "visibility", tf.config_num_vo9 > 8 ? 'visible' : 'hidden');

$(".vo9_img_10").css("visibility", tf.config_num_vo9 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO10更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo10


[iscript]


$(".vo10_img_0").css( "visibility", tf.config_num_vo10 == 0 ? 'visible' : 'hidden');

$(".vo10_img_1").css( "visibility", tf.config_num_vo10 > 0 ? 'visible' : 'hidden');

$(".vo10_img_2").css( "visibility", tf.config_num_vo10 > 1 ? 'visible' : 'hidden');

$(".vo10_img_3").css( "visibility", tf.config_num_vo10 > 2 ? 'visible' : 'hidden');

$(".vo10_img_4").css( "visibility", tf.config_num_vo10 > 3 ? 'visible' : 'hidden');

$(".vo10_img_5").css( "visibility", tf.config_num_vo10 > 4 ? 'visible' : 'hidden');

$(".vo10_img_6").css( "visibility", tf.config_num_vo10 > 5 ? 'visible' : 'hidden');

$(".vo10_img_7").css( "visibility", tf.config_num_vo10 > 6 ? 'visible' : 'hidden');

$(".vo10_img_8").css( "visibility", tf.config_num_vo10 > 7 ? 'visible' : 'hidden');

$(".vo10_img_9").css( "visibility", tf.config_num_vo10 > 8 ? 'visible' : 'hidden');

$(".vo10_img_10").css("visibility", tf.config_num_vo10 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO11更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo11


[iscript]


$(".vo11_img_0").css( "visibility", tf.config_num_vo11 == 0 ? 'visible' : 'hidden');

$(".vo11_img_1").css( "visibility", tf.config_num_vo11 > 0 ? 'visible' : 'hidden');

$(".vo11_img_2").css( "visibility", tf.config_num_vo11 > 1 ? 'visible' : 'hidden');

$(".vo11_img_3").css( "visibility", tf.config_num_vo11 > 2 ? 'visible' : 'hidden');

$(".vo11_img_4").css( "visibility", tf.config_num_vo11 > 3 ? 'visible' : 'hidden');

$(".vo11_img_5").css( "visibility", tf.config_num_vo11 > 4 ? 'visible' : 'hidden');

$(".vo11_img_6").css( "visibility", tf.config_num_vo11 > 5 ? 'visible' : 'hidden');

$(".vo11_img_7").css( "visibility", tf.config_num_vo11 > 6 ? 'visible' : 'hidden');

$(".vo11_img_8").css( "visibility", tf.config_num_vo11 > 7 ? 'visible' : 'hidden');

$(".vo11_img_9").css( "visibility", tf.config_num_vo11 > 8 ? 'visible' : 'hidden');

$(".vo11_img_10").css("visibility", tf.config_num_vo11 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO12更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo12


[iscript]


$(".vo12_img_0").css( "visibility", tf.config_num_vo12 == 0 ? 'visible' : 'hidden');

$(".vo12_img_1").css( "visibility", tf.config_num_vo12 > 0 ? 'visible' : 'hidden');

$(".vo12_img_2").css( "visibility", tf.config_num_vo12 > 1 ? 'visible' : 'hidden');

$(".vo12_img_3").css( "visibility", tf.config_num_vo12 > 2 ? 'visible' : 'hidden');

$(".vo12_img_4").css( "visibility", tf.config_num_vo12 > 3 ? 'visible' : 'hidden');

$(".vo12_img_5").css( "visibility", tf.config_num_vo12 > 4 ? 'visible' : 'hidden');

$(".vo12_img_6").css( "visibility", tf.config_num_vo12 > 5 ? 'visible' : 'hidden');

$(".vo12_img_7").css( "visibility", tf.config_num_vo12 > 6 ? 'visible' : 'hidden');

$(".vo12_img_8").css( "visibility", tf.config_num_vo12 > 7 ? 'visible' : 'hidden');

$(".vo12_img_9").css( "visibility", tf.config_num_vo12 > 8 ? 'visible' : 'hidden');

$(".vo12_img_10").css("visibility", tf.config_num_vo12 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO13更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo13


[iscript]


$(".vo13_img_0").css( "visibility", tf.config_num_vo13 == 0 ? 'visible' : 'hidden');

$(".vo13_img_1").css( "visibility", tf.config_num_vo13 > 0 ? 'visible' : 'hidden');

$(".vo13_img_2").css( "visibility", tf.config_num_vo13 > 1 ? 'visible' : 'hidden');

$(".vo13_img_3").css( "visibility", tf.config_num_vo13 > 2 ? 'visible' : 'hidden');

$(".vo13_img_4").css( "visibility", tf.config_num_vo13 > 3 ? 'visible' : 'hidden');

$(".vo13_img_5").css( "visibility", tf.config_num_vo13 > 4 ? 'visible' : 'hidden');

$(".vo13_img_6").css( "visibility", tf.config_num_vo13 > 5 ? 'visible' : 'hidden');

$(".vo13_img_7").css( "visibility", tf.config_num_vo13 > 6 ? 'visible' : 'hidden');

$(".vo13_img_8").css( "visibility", tf.config_num_vo13 > 7 ? 'visible' : 'hidden');

$(".vo13_img_9").css( "visibility", tf.config_num_vo13 > 8 ? 'visible' : 'hidden');

$(".vo13_img_10").css("visibility", tf.config_num_vo13 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO14更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo14


[iscript]


$(".vo14_img_0").css( "visibility", tf.config_num_vo14 == 0 ? 'visible' : 'hidden');

$(".vo14_img_1").css( "visibility", tf.config_num_vo14 > 0 ? 'visible' : 'hidden');

$(".vo14_img_2").css( "visibility", tf.config_num_vo14 > 1 ? 'visible' : 'hidden');

$(".vo14_img_3").css( "visibility", tf.config_num_vo14 > 2 ? 'visible' : 'hidden');

$(".vo14_img_4").css( "visibility", tf.config_num_vo14 > 3 ? 'visible' : 'hidden');

$(".vo14_img_5").css( "visibility", tf.config_num_vo14 > 4 ? 'visible' : 'hidden');

$(".vo14_img_6").css( "visibility", tf.config_num_vo14 > 5 ? 'visible' : 'hidden');

$(".vo14_img_7").css( "visibility", tf.config_num_vo14 > 6 ? 'visible' : 'hidden');

$(".vo14_img_8").css( "visibility", tf.config_num_vo14 > 7 ? 'visible' : 'hidden');

$(".vo14_img_9").css( "visibility", tf.config_num_vo14 > 8 ? 'visible' : 'hidden');

$(".vo14_img_10").css("visibility", tf.config_num_vo14 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO15更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo15


[iscript]


$(".vo15_img_0").css( "visibility", tf.config_num_vo15 == 0 ? 'visible' : 'hidden');

$(".vo15_img_1").css( "visibility", tf.config_num_vo15 > 0 ? 'visible' : 'hidden');

$(".vo15_img_2").css( "visibility", tf.config_num_vo15 > 1 ? 'visible' : 'hidden');

$(".vo15_img_3").css( "visibility", tf.config_num_vo15 > 2 ? 'visible' : 'hidden');

$(".vo15_img_4").css( "visibility", tf.config_num_vo15 > 3 ? 'visible' : 'hidden');

$(".vo15_img_5").css( "visibility", tf.config_num_vo15 > 4 ? 'visible' : 'hidden');

$(".vo15_img_6").css( "visibility", tf.config_num_vo15 > 5 ? 'visible' : 'hidden');

$(".vo15_img_7").css( "visibility", tf.config_num_vo15 > 6 ? 'visible' : 'hidden');

$(".vo15_img_8").css( "visibility", tf.config_num_vo15 > 7 ? 'visible' : 'hidden');

$(".vo15_img_9").css( "visibility", tf.config_num_vo15 > 8 ? 'visible' : 'hidden');

$(".vo15_img_10").css("visibility", tf.config_num_vo15 > 9 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; 未登録キャラVO16更新 ★ボイス増やす時に弄る★


;--------------------------------------------------------------------------------

*icon_vo16


[iscript]


$(".vo16_img_0").css( "visibility", tf.config_num_vo16 == 0 ? 'visible' : 'hidden');

$(".vo16_img_1").css( "visibility", tf.config_num_vo16 > 0 ? 'visible' : 'hidden');

$(".vo16_img_2").css( "visibility", tf.config_num_vo16 > 1 ? 'visible' : 'hidden');

$(".vo16_img_3").css( "visibility", tf.config_num_vo16 > 2 ? 'visible' : 'hidden');

$(".vo16_img_4").css( "visibility", tf.config_num_vo16 > 3 ? 'visible' : 'hidden');

$(".vo16_img_5").css( "visibility", tf.config_num_vo16 > 4 ? 'visible' : 'hidden');

$(".vo16_img_6").css( "visibility", tf.config_num_vo16 > 5 ? 'visible' : 'hidden');

$(".vo16_img_7").css( "visibility", tf.config_num_vo16 > 6 ? 'visible' : 'hidden');

$(".vo16_img_8").css( "visibility", tf.config_num_vo16 > 7 ? 'visible' : 'hidden');

$(".vo16_img_9").css( "visibility", tf.config_num_vo16 > 8 ? 'visible' : 'hidden');

$(".vo16_img_10").css("visibility", tf.config_num_vo16 > 9 ? 'visible' : 'hidden');


[endscript]


[return]





;--------------------------------------------------------------------------------


; テキスト速度更新


;--------------------------------------------------------------------------------

*icon_ch


[iscript]


$(".ch_img_1").css( "visibility", tf.config_num_ch >= 0 ? 'visible' : 'hidden');

$(".ch_img_2").css( "visibility", tf.config_num_ch > 0 ? 'visible' : 'hidden');

$(".ch_img_3").css( "visibility", tf.config_num_ch > 1 ? 'visible' : 'hidden');

$(".ch_img_4").css( "visibility", tf.config_num_ch > 2 ? 'visible' : 'hidden');

$(".ch_img_5").css( "visibility", tf.config_num_ch > 3 ? 'visible' : 'hidden');

$(".ch_img_6").css( "visibility", tf.config_num_ch > 4 ? 'visible' : 'hidden');

$(".ch_img_7").css( "visibility", tf.config_num_ch > 5 ? 'visible' : 'hidden');

$(".ch_img_8").css( "visibility", tf.config_num_ch > 6 ? 'visible' : 'hidden');

$(".ch_img_9").css( "visibility", tf.config_num_ch > 7 ? 'visible' : 'hidden');

$(".ch_img_10").css("visibility", tf.config_num_ch > 8 ? 'visible' : 'hidden');


[endscript]


[return]


;--------------------------------------------------------------------------------


; オート速度更新


;--------------------------------------------------------------------------------

*icon_auto


[iscript]


$(".auto_img_1").css( "visibility", tf.config_num_auto >= 0 ? 'visible' : 'hidden');

$(".auto_img_2").css( "visibility", tf.config_num_auto > 0 ? 'visible' : 'hidden');

$(".auto_img_3").css( "visibility", tf.config_num_auto > 1 ? 'visible' : 'hidden');

$(".auto_img_4").css( "visibility", tf.config_num_auto > 2 ? 'visible' : 'hidden');

$(".auto_img_5").css( "visibility", tf.config_num_auto > 3 ? 'visible' : 'hidden');

$(".auto_img_6").css( "visibility", tf.config_num_auto > 4 ? 'visible' : 'hidden');

$(".auto_img_7").css( "visibility", tf.config_num_auto > 5 ? 'visible' : 'hidden');

$(".auto_img_8").css( "visibility", tf.config_num_auto > 6 ? 'visible' : 'hidden');

$(".auto_img_9").css( "visibility", tf.config_num_auto > 7 ? 'visible' : 'hidden');

$(".auto_img_10").css("visibility", tf.config_num_auto > 8 ? 'visible' : 'hidden');


[endscript]


[return]


;================================================================================


; 画像の読み込み(コンフィグ画面の起動時のみコール)


;================================================================================

*load_img


[layopt layer="0" visible="true"]


; BGM

[image layer="0" name="bgm_img_0" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[0]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_1" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[1]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_2" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[2]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_3" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[3]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_4" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[4]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_5" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[5]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_6" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[6]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_7" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[7]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_8" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[8]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_9" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[9]" y="&tf.config_y_bgm"]

[image layer="0" name="bgm_img_10" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[10]" y="&tf.config_y_bgm"]


; SE

[image layer="0" name="se_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_se"]

[image layer="0" name="se_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_se"]

[image layer="0" name="se_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_se"]

[image layer="0" name="se_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_se"]

[image layer="0" name="se_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_se"]

[image layer="0" name="se_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_se"]

[image layer="0" name="se_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_se"]

[image layer="0" name="se_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_se"]

[image layer="0" name="se_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_se"]

[image layer="0" name="se_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_se"]

[image layer="0" name="se_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_se"]


; ヒメノVO2更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo2_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo2"]

[image layer="0" name="vo2_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo2"]


; マユVO3更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo3_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo3"]

[image layer="0" name="vo3_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo3"]


; マスターVO4更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo4_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo4"]

[image layer="0" name="vo4_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo4"]


; マキVO5更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo5_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo5"]

[image layer="0" name="vo5_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo5"]


; 若葉VO6更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo6_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo6"]

[image layer="0" name="vo6_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo6"]


; カナタVO7更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo7_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo7"]

[image layer="0" name="vo7_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo7"]


; なのなのVO8更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo8_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo8"]

[image layer="0" name="vo8_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo8"]


; 未登録キャラVO9更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo9_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo9"]

[image layer="0" name="vo9_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo9"]


; 未登録キャラVO10更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo10_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo10"]

[image layer="0" name="vo10_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo10"]


; 未登録キャラVO11更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo11_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo11"]

[image layer="0" name="vo11_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo11"]


; 未登録キャラVO12更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo12_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo12"]

[image layer="0" name="vo12_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo12"]


; 未登録キャラVO13更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo13_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo13"]

[image layer="0" name="vo13_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo13"]


; 未登録キャラVO14更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo14_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo14"]

[image layer="0" name="vo14_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo14"]


; 未登録キャラVO15更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo15_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo15"]

[image layer="0" name="vo15_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo15"]


; 未登録キャラVO16更新 ★ボイス増やす時に弄る★

[image layer="0" name="vo16_img_0" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[0]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_vo16"]

[image layer="0" name="vo16_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_vo16"]





; テキスト速度

[image layer="0" name="ch_img_1" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[1]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_2" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[2]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_3" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[3]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_4" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[4]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_5" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[5]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_6" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[6]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_7" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[7]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_8" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[8]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_9" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[9]" y="&tf.config_y_ch"]

[image layer="0" name="ch_img_10" storage="&tf.img_path + 'set1.png'" x="&tf.config_x[10]" y="&tf.config_y_ch"]


; オート速度

[image layer="0" name="auto_img_1" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[1]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_2" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[2]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_3" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[3]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_4" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[4]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_5" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[5]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_6" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[6]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_7" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[7]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_8" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[8]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_9" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[9]" y="&tf.config_y_auto"]

[image layer="0" name="auto_img_10" storage="&tf.img_path + 'set2.png'" x="&tf.config_x[10]" y="&tf.config_y_auto"]


[return]



2~3.make.ksとfirst.ksに追記する必要がありますが、両方追記するものは同じです。


[seopt volume="&sf.current_se_vol" effect=true]

[seopt buf=2 volume="&sf.current_vo2_vol" effect=true]

[seopt buf=3 volume="&sf.current_vo3_vol" effect=true]

[seopt buf=4 volume="&sf.current_vo4_vol" effect=true]

[seopt buf=5 volume="&sf.current_vo5_vol" effect=true]

[seopt buf=6 volume="&sf.current_vo6_vol" effect=true]

[seopt buf=7 volume="&sf.current_vo7_vol" effect=true]

[seopt buf=8 volume="&sf.current_vo8_vol" effect=true]

[seopt buf=9 volume="&sf.current_vo9_vol" effect=true]

[seopt buf=10 volume="&sf.current_vo10_vol" effect=true]

[seopt buf=11 volume="&sf.current_vo11_vol" effect=true]

[seopt buf=12 volume="&sf.current_vo12_vol" effect=true]

[seopt buf=13 volume="&sf.current_vo13_vol" effect=true]

[seopt buf=14 volume="&sf.current_vo14_vol" effect=true]

[seopt buf=15 volume="&sf.current_vo15_vol" effect=true]

[seopt buf=16 volume="&sf.current_vo16_vol" effect=true]


4.config.tjsファイルにある

「// ◆ サウンドで使用するスロット数をあらかじめ定義します。

;defaultSoundSlotNum = 3;」

の数値を自分の使いたい分のキャラ数に増やせばOKです。

私はとりあえず999にしました。そんなにキャラ作れたらヤバい・・・


buf=1 buf=2・・・という感じでキャラごとに数字を割り当て、 キャラ別にボイス管理できます。ただちょっと挙動が不安定なので、たぶん、もっと安定させる方法があるはず・・・

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