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I'll report back!

New enemy "Monutor" added

I've completed the design of the new enemy to some extent, so I'll show you.

(I want to introduce it to the game after the graphics are completely completed, so this time only GIF. Sorry,)

standby motion



A new enemy with a slimy body.

Although it moves slowly, it restrains and swallows its prey with its mushy body.



attack pattern


Basically, it will spit out mush from its mouth and gradually hinder the movement of its prey (it will get stressed even if it is hit frequently, so it should be allowed to move normally up to about 3 hits).

His dinner time begins when the mush slows down his prey.




It leans on its prey with its muddy body and takes it into his belly.


Prey in his stomach gradually transforms into a part of his body.



If you faint in his belly, you will be remade into a friend in his belly...




It's an energy that feels like.

Actually, I was also making a digestion motion, but some data was skipped and I had to remake it...


That's what it feels like.

notice

Regarding Monster's attack motion, due to my lack of ideas, there is currently only one attack motion...

So, if any of you have an idea of "I want to see this kind of attack!", I'd love to hear it in the comments!

If there is an idea that sticks to my ability and habits, I will adopt one.


that's all.

I want to do my best to get him into the game by the end of the month.

Files

Comments

Anonymous

For some reason I can see two different Attacks from him. First one is like play dead then grabbing trying so consume player, causing player slow be covered in Monutor body or devour the player. second attack is probably same idea but like second stand attack .For explain after defeating Monutor he becomes a puddle, after he becomes a puddle walking over it or touching it will cause player to get stuck trigging a grab attack making Monutor to consume player recreate his mushy body or transform player body into Monutor mushy body. Monutor could also make like slow trail making the player stuck or slow. I hope I explained this well.

Whatbigteeth

I like the idea of a feign death ability. When you get him low, he pretends to die and splats into a puddle. But, try and walk over him, surprise! He coalesces around you. Then he quickly absorbs you to restore his health.