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We will report progress in mid-May.

Not much to report this time...

1. Completion of the main route

The main route was successfully completed.


We are steadily advancing the detour route (60% completed)


2. New NPC "Bazel" added

Added "Bazel" as a character who is only slightly involved in the story. She is a skunk-based chimera who is adept at transforming harmless creatures into powerful creatures.

It's only dialogue at the moment, but she'll be fighting her in the far future.

※Her lines are still untranslated. sorry,

3. Translation and addition of conversation sentences


We don't have anything to show you yet, but we are steadily adding new conversation events and working on translations. (This work took about 80% of my time...)

Other than pixel art and enemy AI creation, I'm still not good at it, so I'll do my best.


4. Notice

Six months after the last release, the next update is finally in sight.

So I would like to proceed with the goal of releasing around the middle of June.


I've kept you waiting for quite a long time, but I'm still grateful for the support from many people.


We will deliver it to everyone as soon as possible, so please wait for a while.

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Comments

Anonymous

I love how Bazel looks! I look forward to what they will do! And wow, 80% of your time was spent on conversation events and translations? Thank you for all of the hard work so people like me can understand the game and enjoy it even more! I love world building so I look forward to exploring what the story can offer! I'm excited to be able to play the game around mid-June! Please don't rush things if you need more time than that!