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Shusi Vore is finally complete.

※ Since there was a fatal bug, the fixed version (ver1.1) will be updated again (2022/4/21).

Shusi Vore ver1.1


If you have any comments, opinions, or bugs found, please feel free to contact me in the comments or on my Twitter account.

Modifications (ver1.1)

Formation

・ Let's eat meat. Let's have a good hero collide with Penomu-chan. Check for bugs.

Update contents

addition

・ Endless mode added


It is a mode in which Venomu-chan, who has always become huge, is waiting instead of no alarm.

It will also be a huge + beroncho attack that is not in normal mode, so please challenge how long you can survive.

* Since this is the last update, the difficulty level is quite high.


-Added the function to exhale when the main character approaches


Change

・ Additional 500 points score will be added when eating meat

-The graphic of Venom's mouth has been redesigned.


Fix

-Fixed a bug that the timing of tongue shifts when trying to eat meat

-Corrected an error in the English text of the tutorial

-Fixed a bug that the score can be taken over by hitting repeatedly on the game over screen.


About the future

We haven't introduced a system where you can get rewards from the scores I mentioned in the previous article, but this game will be completed once here. (I'm sorry if you were expecting it;)

Regarding the post from the next time, I would like to proceed with the production of a new game.


As a genre of the game, we will aim for Metroidvania where you can collect items and fight bosses while exploring the map.

Details will be published in a separate post, so please take a look if you like.



lastly

This time I made a game with a fairly large scale.


To be honest, I was quite tired of it and was in danger of completing it to the end, but I was motivated by the many people who gave me opinions and bug reports about the game and the impression DM. I was able to make it so far.


I don't think I could have achieved this level by myself.

So I would like to take this opportunity to express my gratitude to those who supported me and those who enjoyed the game.


Thank you for your support!


We will continue to produce new works, so we look forward to working with you in the future!

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