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Content

here's a little unorthodox content for artist.


Ndoll

is a 3D sketch doll that runs on Blender and aims to provide better simulation of anatomy than other software available on the market.


in current state of development, the doll can be pretty wonky at times and is far from perfect.

altho as I mentioned above it works on Blender so you need the software and a rudimentary understanding of its control to utilize it.


https://www.blender.org/download/


there are known issues and things to do. should be fixed in the future.


-bone and weight work are much to be desired. there are sum questionable things going on.


-control scheme is a mess, god bless any soul trying to use that.


-there ain’t many features available, there’re sliders for sure but that’s it right there.


link

https://drive.google.com/drive/folders/1r09sXc1lPuMdkKIjVLPnEiC-83EWGeuW


it's heavily wip mind you






Files

Comments

Anonymous

This is really, really cool! I've been playing around with it a lot, and thanks your helpful little demonstration gifs I think I've mostly gotten the hang of it! I have one question though, the default model starts with the very featureless 'blocky' head, how do I switch the head to the pictured feminine one? I looked in the scene collection but all I found was an Azur Lane head lol

Nise

https://drive.google.com/file/d/1x-CM72h0rOzBbWD1yb97AhAJ7xH41K0i/view?usp=sharing you can rotate this switch to change the head(currently only 2 available) that ripped Azur lane model wasn't meant to be there and will be removed in the next ver. lol

Anonymous

Hmm, unlike the other switches when I try to rotate that top one it just moves it inside the separate window. But thanks to your reply I've found a workaround to just rotate the switch inside the main window itself, on the floor in front of the actual model. Thanks for the help!