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遊ぼうシリーズで使うために作った差分だけど

使い道が無さそうなので載せちゃいます☺️


皆おはよう!

今日もいつ寝ていつ起きたのかわからない一日だった。

でも最低限やることだけはやってます。

漫画のネームも5本ストックが出来たので来月も漫画作業ができそう☺️

4コマ漫画は1本ごとに起承転結を考えないといけないので結構大変。

落ちもワンパターンにならないように必死に頭を捻る。

場合によっては落ちだけで一日中考えてたり

極端な話構図はバストアップだけでも成立してしまうので

いかにカメラワークで遊びを出すか、画角をどうするか、動きはどうするか

等々決められたコマという制約がある中でいかに作家性を出しつつ遊ぶか。

4コマ漫画は奥が深い…とつくづく感じるのでした🐯✨


I made this diff to use in the Let's Play series.

I don't think I'll have any use for it so I'm posting it here ☺️.


Good morning everyone!

I don't know when I went to sleep and when I woke up today.

I'm not sure when I went to bed and when I woke up, but I'm doing the bare minimum.

I've got 5 manga names in stock, so I'll be able to work on manga next month☺️.

It's hard to make a 4-panel comic because you have to think about the storyline of each comic.

I've been working on it for a while now.

In some cases, I spend all day thinking about the ending alone.


The composition can be done with just a bust-up.

I have to think about how to play with the camera work, the angle of view, the movement

How do you play with the constraints of the frame?

There is a lot of depth to four-frame manga... 🐯✨.



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