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After a full day of trying to set up a forest scene, I gave up and went back to Jean's office. I changed the lighting to an earlier time of day and added a bed to the room. After around 1/3 was finished, I broke the animation and couldn't recover a previous version, so I had to restart from scratch. I'll never get used to losing an insane amount of work because of one tiny mistake :( Compared to Klee, I made Nahida's skin a bit brighter, gave her shorter arms, legs, and hands, and thicker thighs and calves. Although it's a lot of work, I want each model to be unique even if the differences are minor for certain characters. Currently, I am taking the characters' heads from official game models and enhancing their textures and materials. I would like to hire professional modelers to sculpt high quality heads of characters who have no 3D models eventually, though I can't afford that at this time since my payouts just barely cover food and rent. Aside from becoming a fan on FANBOX, another way of supporting me is to share my content on other platforms and source it to my FANBOX so more people actually know my works exist.

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NITZOO27

Looks great! sorry to hear about losing so much work… more practice and a second chance can have benefits though! Excited to see the final product!

Seedy Fuk

1000x better than what i could do, granted im only learning environmental designs not animations this early into my degree ( 1/6yrs) i feel your pain on loosing a small piece that dominos into complete redo's tho. keep up the good work mate

Anonymous

Anything with aether is slay