Home Artists Posts Import Register

Content

Hello everyone. I get regularly asked to share the models, and I usually do, but for convenience sake, let me compile them: Lillya model download: https://kyot.me/igif5nlmuoup.zip Eru (Aeruvien) model download: https://kyot.me/pxg9ehe2p6vf.zip Liz (LZ-19) model download: https://kyot.me/l8k3yqh1fzk3.zip Meru model download: https://kyot.me/h57asgw4vriz.zip R'Shiru model download: https://kyot.me/xfq0lgk9okam.zip Miru model download: https://kyot.me/wzwmoi7ji1ru.zip Tiloucia model download: https://kyot.me/ch6c5ka5domr.zip Zoe model download (Credits to AkkoArcade https://twitter.com/akkoarcade?lang=en): https://kyot.me/fph1an2ewy97.zip I just did some edits. All models are in Blender format, rigged with Rigify and some custom bones. Facial expressions, bulges and inflation controls are typically on rig layers 19 - 25. Please keep in mind they were never created with intent to sell, so they're not professional grade. There are some inconsistencies, which might require troubleshooting. You can use them freely in your works. Please share the results :)

Files

Comments

Nastassya

Have you ever thought of letting a professionel remake the models in high quality with more "realistic" bodys?

KitroSun

It is not because something is more realistic that it is better. I think the stylized body of BigGreen character perfect XD We need more stylized models out there.

Nastassya

Hm the only thing I dont like is the legs he gives the characters the rest is perfect as it is^^

Jagdpanzer

I want Meru as a 3d printable file so bad but don't know the first thing about working in blender to pose her to convert her to an stl.

biggreen

Hi, if you send me a picture of a pose you want, I can pose and export to a STL. But I don't have experience with printing, so I can't guarantee how well it will work.

Anonymous

I would like to port models to SFM. But it would be nice to have simplified files in FBX without IK-Rig, because forcing Blender to normally export the model with IK-Rig in a simple format, Blender cannot distribute the bones correctly.

biggreen

I don't know much about SFM, so I can't help you. The rigify rig has both IK and FK, maybe if you switch to FK and apply the switch modifier, then it'd work. Or you can just delete all the rig contraints and just leave the basic deformation bones (def).

Anonymous

Boss, can you share a model of the monster you created? I've sponsored you.So I beg you to share the monster model with me. Thank you very much

biggreen

Which monster? Werewolf I got from here: https://smutba.se/project/361/

biggreen

I'd need to clean up the files and prepare them for sharing. Maybe I will do that someday.

Anonymous

Can you share the tentacle model in Vaira chronicles chapter 1.5: MiRu expedition for me first, please

Anonymous

Author, I have another question is what is your computer configuration? My is rtx3060ti. I'm afraid my computer will crash when I render.so i want to Know your computer configuration

Anonymous

Zoe's links don't work... It sends me to the kyot home page :c