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Here's your one-stop-shop for downloading all the in-development and full video games I've created as well as all the Animation Packs I've made: NOTE: All Games are made to be run by unzipping the contents of the download and running the games .exe file. Games in Development: Completed Games: Who...


Hi Everyone!

This update expands upon the August 19th Slime Enemy Update with many bug fixes and gameplay refinements.


These include:

- Bug fixed many interactions with the slime monsters. Now the game shouldn't glitch out when you get captured by one on top of a tentacle trap tile.

- Fixed the bug where you could hit enemies more then one tile away from them.

- Fixed the bug where slimes could merge together even as one is dying.

Gameplay Polish:

- Camera zooms now do a better job of focusing on the object in question like prisoners or captured cultists.

- Tentacle traps how have a warning VFX before they attack

- Pillar and door prisoner encounters now have some subtle lighting, making the art look a bit more nicer and dynamic.

- Player Characters facial expression changes when the player struggles to escape the slime monster entrapment.

- Item collect read-outs how have a subtle positional change which makes multiple coming up at once easier to read.


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