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Here it is, finally! The new Dreadlord Ascension version! The game received countless changes but in the changelogs below, you can have an idea about what changed. For this new version, you will need to start a fresh game. However, as of this version, you should now be able to reuse your saves for the future version! If you encounter bugs, have suggestions, questions or feedback, please leave a comment below to help us improve the game further!


MEGA

Mediafire


v0.4.4 changelogs:

- Fixed several typos

- Added some missing faces in the dialogues

- Added new cutscenes when finishing Radian to better show the player what to do (building the rooms, starting Soren's training, etc.)

- Wood, stone and iron no longer are currencies and have been turned into items as they should be

- Added an overview for currently owned currencies


v0.4.3 changelogs:

- Made a mistake with the previous version which did not fix the previous bugs. It should now be working properly.


v0.4.2 changelogs:

- Fixed a bug with Zel's affinity being stuck


v0.4.1 changelogs:

- Added 1 new animation for Alastor

- Fixed the push and swap skills crashing the game

- Fixed a crashing bug that could occur when starting turn

- Fixed a bug with Soren's Prismind recipe

- Fixed the unlock conditions for 1-4 and 2-1


Changelogs:

- All the stages were remade

- Added new rooms (arena, garden, reception room, mission room upgrade)

- Alastor can now be assigned as a worker

- Made changes to the cutscenes

- Remade the tutorials

- Added the faction missions and trade

- Added Zel's arena animation

- Added new random events

- Added the dick chart

- Made several balance changes

- Added an auto save feature

Files

Comments

tyh000

Feedback: the options in the menu of System Options are written in black color, which is difficult to see.

tyh000

Zel‘s second traning CG can't be triggered although the exclamation mark is above his head. Is this a bug?

Redflash

Yep this is known and I'm going to push out a new version very soon (about an hour or so) that should fix this bug!