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Palestra:


I've started on the next update already. Unlike usual, I'm starting with the writing this time. I need to get a lot of it done for the first batch of guests so I'm trying to get this out of the way. Then, I'll be finishing up the needed guests sprites which should probably be next week.



Dreadlord Ascension:


Due to a last minute bug, the new version will be available next weekend. This should also give me a bit of time to put in Cervius's and Fenris's HD portraits ingame since that's long overdue.


In other news, we've also found a way to change the walls in the castle. We can now make them thinner and transparent when walking behind them. This means we can make the castle more compact but it also means we have to remake it. Thankfully, making maps isn't that hard once you've got the assets (which we already have some) and I'll also be adding more furniture and items (including kinky stuff that'll be used later on xP)


*some of these items are not finished


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