Dreadlord Ascension prototype V0.0.2B (Pixiv Fanbox)
Content
**If you transfer your saves and already unlocked Soren, rewatch Soren's last cutscene from the menu to unlock Zel.
***Please note that it is possible your anti-virus will recognise the game as a virus, it's an already known bug with Godot game but I can't do anything about on my end. Also, the game is exported for 64-bit windows and may not run well on 32-bit.
Here's the release for the second version of Dreadlord's Ascension prototype! A few things changed since the last version so here's a quick rundown. (Hopefully I don't forget too much xP)
Changelogs:
0.0.2B:
- Fixed an issue with one of Soren's speech bubble
- Fixed the Pride Demon Battle getting stuck
- Summoning rewards are now listed at runtime
- Charming Worlds disabled stacking
- Fixed a little typo in Soren's dialogue
- Repositioned the respawn position
- Added the missing skill data to the succubus
- Text should no longer show in cutscenes where it shouldn't
- The music now loops
- The worker slot for the bedroom was removed
- Fixed a bug in the planning menu
- Audio isn't as loud on startup
- Popup for unlocked worlds are now shown
- Added collisions to the characters in the milking room
- Added some milking placeholder text
- rng cutscene node now works as intended
0.0.2:
- Added new animations for Zel
- Added a small dialogue when summoning Soren
- Added Zel to the Castle (he can be found right outside the summoning room)
- Added some sounds and musics (1 music for the castle and 1 music for the battles, the Castle music will be altered slightly in the next update)
- Some sounds were added to the menus but there's still work to be done on that end
- Added a new demon type: Pride Demon
- Added several room upgrades
- Added the possibility to assign "workers" to certain rooms. (Only the milking room for now)
- Several bugs were fixed (like characters should no longer walk through floors)