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Palestra, Cervius Game project and blog post


The blog was updated with information on what will be removed from the next Mugen version next week:


https://redflashgallery.blogspot.com/2020/09/palestra-ragna-cg3-mugen-important.html



Mugen and Fanbox reward changes for now:


This week, I have an important announcement to make about Mugen. Following a poll on Patreon. An overwhelming majority voted that I should stop working on Mugen and instead make a new sprite based game about Cervius. This new game will be available for free after it's playable and comes out on Patreon but this will take a few months to happen.


This month is a really odd month for me because the announcement mentioned above is throwing everything off balance. To start things off, since this is a new project, I need to give it much more time than I usually would compared to Mugen in order to create a solid base. Doing this will allow me to later push out better monthly updates. My goal would be to release a mock up of the gameplay loop somewhere in November.


In the meantime, Mugen updates will be replaced with special previews for some of the stuff coming for the new game (may it be animations, portraits, backgrounds, etc.) After the next small (and last) Mugen update comes out next week, I will be changing the Fanbox rewards to reflect those changes. Also, do note that since I am spending a huge amount of time on the new game, it will also significantly reduce the scope of the Palestra updates for this month and probably next month.



Palestra:


This week, I didn't have much time to work on Palestra but I did do a few things. Since Palestra will be affected by all the work I have to do on the new game, the new update will mainly consists of new outfits, portrait reworks and random events. I hope you understand why I can't keep those updates as big as usual for now ><.



Cervius Game Project:


This project is what I've spent the bulk of the week working on (about 14 to 16 hours a day lol, if you're interested, my Picarto is always up https://picarto.tv/Redflash )


For the last few days, I've been creating documents to detail the game and doing tutorials for a new game engine. Contrary to what I first thought, Cervius's game will be made in Godot, not RPG Maker MV. Why the change in engine? Because the game will also be much better than what I first envisioned :P. Thankfully, I am being helped by two other patrons who are more knowledgeable than I am about the program and we can all thank them for that because it will make the initial work much faster and easier (I'm not sure they want to be named so I won't for now just in case).


I can't share too much right now about the gameplay and all that because we're still ironing out details, but I should have more to share in the coming weeks. Also, do not worry, my goal with this game will still be to make sprite animations on a monthly basis.


Among all this information, there is something I can share now, and this is the first character that will appear in the game:



As I mentioned in the comments under the poll a few days ago, I would prefer not to use licensed characters for the new game. Instead, I would prefer to make original characters based on some of those character or make entirely characters (or use some of my already existing OCs like Ragna, Clef, ect.) The set of portraits for the hero above (dressed, underwear, naked, aroused) will be available to 5$ patrons (along maybe with a tiny animation on his dick for the aroused portrait haha)


Once I am more at ease with the state of the game, I plan to have patrons choose which characters will be used as a base to create a new original hero character :). I hope you look forward to this new idea because I had a lot of fun making this character. Any feedback on the character is welcome!

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