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Hi dear. I'm doing some concurrent jobs. While I try to unlock my head to finish the last commission in progress. I'm doing several tests on some animations.


Although you know I'm just working on the remake of Monique jumping on the shota, I also want to do other remakes, as I said, one of Naitlyn, but at the same time, I want to do two other animations, gathering the skills of each one . You already know them well.


Also these days the artist in charge of my models will start working on Nayala, and by the way he has improved Kevin a bit, since his eyes were very artificial, and now he looks more like the original model.


Oh and another shota is also on the way. Surely his face sounds a lot to you hehehe.


Naitlyn remake:

embed: uploadir.com


Soon animation of Natlyn's skill

embed: uploadir.com



Soon animation of Moni's skill

embed: uploadir.com

It's obviously a simple loop that you're seeing. I'm testing moves. There's not even applied physics, so this is a simple sample


Then here's a preview of Kevin's improvements

embed: uploadir.com



The next woman to be ported, Nayala:

embed: uploadir.com


And next shota:

embed: uploadir.com



Tell me what do you think? Do you have any ideas for when I have all my main characters in Blender? ♥

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