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Hey guys! Sorry for the late update but I had to overcome some difficulties with Lost Heir 2. So... I tried making the new scene in cinema 4d because all the other scenes were made in cinema 4d too... However I found that by now I'm more comfortable with blender and I also enjoy they WAY superior sculpting toolset. So I started importing characters to blender for the next scene which meant I also had to setup all the materials from start. But! Now that it's done I can just copy it in the future. :P Here's a first preview for the next scene. I'm still working on it though. I might tune down or even remove the volume for the final scene. With the low resolution of rpg maker it might be obscuring the details too much. The assets are from daz. Importet them to blender and updated all the surfaces. I also wrote a bunch of dialogue. I decided to ignore the existing bugs for now so I don't loose my motivation too soon. :P

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VanishingFlower

Don't let bugs and shit get you under man. You're a solo artist doing A LOT, with not a lot of help, and/or funding...CYBERPUNK2077 HAD 10S OF MILLIONS and failed in front of the world.

Anonymous

This so far reminds me of elder scrolls mixed with the way I would have made the games... with adult content goodness!

honkswab

Yay, I'm super glad to see you working on this again. I loved the first one and if it is anything close to that one, it'll be great. I'm sure of it.

badonion3d

It's definitely much much bigger. But I feel like I'm breaking the rpg maker engine with it.

badonion3d

Most of the bugs are easily fixable when I find them. The only thing that bugs me out is that particular bug I showed a while ago. I have no idea what's causing. I made several tests and can't even make it happen on purpose. For now I will let it rest but I have to fix it in the end.