Archive Files
Procedural Geometry/Assembly-CSharp.csproj
Procedural Geometry/Assets/
Procedural Geometry/Assets/Data.meta
Procedural Geometry/Assets/Data/
Procedural Geometry/Assets/Data/Road Shape.asset
Procedural Geometry/Assets/Data/Road Shape.asset.meta
Procedural Geometry/Assets/Scenes.meta
Procedural Geometry/Assets/Scenes/
Procedural Geometry/Assets/Scenes/Main.unity
Procedural Geometry/Assets/Scenes/Main.unity.meta
Procedural Geometry/Assets/Scripts.meta
Procedural Geometry/Assets/Scripts/
Procedural Geometry/Assets/Scripts/Components.meta
Procedural Geometry/Assets/Scripts/Components/
Procedural Geometry/Assets/Scripts/Components/QuadGenerator.cs
Procedural Geometry/Assets/Scripts/Components/QuadGenerator.cs.meta
Procedural Geometry/Assets/Scripts/Components/QuadRing.cs
Procedural Geometry/Assets/Scripts/Components/QuadRing.cs.meta
Procedural Geometry/Assets/Scripts/Components/RoadChain.cs
Procedural Geometry/Assets/Scripts/Components/RoadChain.cs.meta
Procedural Geometry/Assets/Scripts/Components/RoadSegment.cs
Procedural Geometry/Assets/Scripts/Components/RoadSegment.cs.meta
Procedural Geometry/Assets/Scripts/Components/UniqueMesh.cs
Procedural Geometry/Assets/Scripts/Components/UniqueMesh.cs.meta
Procedural Geometry/Assets/Scripts/Editor.meta
Procedural Geometry/Assets/Scripts/Editor/
Procedural Geometry/Assets/Scripts/Editor/RoadSegmentInspector.cs
Procedural Geometry/Assets/Scripts/Editor/RoadSegmentInspector.cs.meta
Procedural Geometry/Assets/Scripts/Utility.meta
Procedural Geometry/Assets/Scripts/Utility/
Procedural Geometry/Assets/Scripts/Utility/CubicBezier.cs
Procedural Geometry/Assets/Scripts/Utility/CubicBezier.cs.meta
Procedural Geometry/Assets/Scripts/Utility/Ease.cs
Procedural Geometry/Assets/Scripts/Utility/Ease.cs.meta
Procedural Geometry/Assets/Scripts/Utility/ExtensionMethods.cs
Procedural Geometry/Assets/Scripts/Utility/ExtensionMethods.cs.meta
Procedural Geometry/Assets/Scripts/Utility/Gizmosfs.cs
Procedural Geometry/Assets/Scripts/Utility/Gizmosfs.cs.meta
Procedural Geometry/Assets/Scripts/Utility/LengthTable.cs
Procedural Geometry/Assets/Scripts/Utility/LengthTable.cs.meta
Procedural Geometry/Assets/Scripts/Utility/Mathfs.cs
Procedural Geometry/Assets/Scripts/Utility/Mathfs.cs.meta
Procedural Geometry/Assets/Scripts/Utility/Mesh2D.cs
Procedural Geometry/Assets/Scripts/Utility/Mesh2D.cs.meta
Procedural Geometry/Assets/Scripts/Utility/MeshExtruder.cs
Procedural Geometry/Assets/Scripts/Utility/MeshExtruder.cs.meta
Procedural Geometry/Assets/Scripts/Utility/OrientedPoint.cs
Procedural Geometry/Assets/Scripts/Utility/OrientedPoint.cs.meta
Procedural Geometry/Assets/Scripts/Utility/UVMode.cs
Procedural Geometry/Assets/Scripts/Utility/UVMode.cs.meta
Procedural Geometry/Assets/Shaders & Materials.meta
Procedural Geometry/Assets/Shaders & Materials/
Procedural Geometry/Assets/Shaders & Materials/AnimatedThing.shader
Procedural Geometry/Assets/Shaders & Materials/AnimatedThing.shader.meta
Procedural Geometry/Assets/Shaders & Materials/Debug.meta
Procedural Geometry/Assets/Shaders & Materials/Debug/
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug Normal.mat
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug Normal.mat.meta
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug Normal.shader
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug Normal.shader.meta
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug UV.mat
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug UV.mat.meta
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug UV.shader
Procedural Geometry/Assets/Shaders & Materials/Debug/Debug UV.shader.meta
Procedural Geometry/Assets/Shaders & Materials/Ground.mat
Procedural Geometry/Assets/Shaders & Materials/Ground.mat.meta
Procedural Geometry/Assets/Shaders & Materials/Road.mat
Procedural Geometry/Assets/Shaders & Materials/Road.mat.meta
Procedural Geometry/Assets/Shaders & Materials/StandardNoCull.shader
Procedural Geometry/Assets/Shaders & Materials/StandardNoCull.shader.meta
Procedural Geometry/Assets/Shaders & Materials/Thinking Animated.mat
Procedural Geometry/Assets/Shaders & Materials/Thinking Animated.mat.meta
Procedural Geometry/Assets/Shaders & Materials/Thinking Static.mat
Procedural Geometry/Assets/Shaders & Materials/Thinking Static.mat.meta
Procedural Geometry/Assets/Textures.meta
Procedural Geometry/Assets/Textures/
Procedural Geometry/Assets/Textures/Road Texture.png
Procedural Geometry/Assets/Textures/Road Texture.png.meta
Procedural Geometry/Assets/Textures/Thinking Face.png
Procedural Geometry/Assets/Textures/Thinking Face.png.meta
Procedural Geometry/Library/
Procedural Geometry/Logs/
Procedural Geometry/Logs/Packages-Update.log
Procedural Geometry/Packages/
Procedural Geometry/Packages/manifest.json
Procedural Geometry/Procedural Geometry.sln
Procedural Geometry/ProjectSettings/
Procedural Geometry/ProjectSettings/AudioManager.asset
Procedural Geometry/ProjectSettings/ClusterInputManager.asset
Procedural Geometry/ProjectSettings/DynamicsManager.asset
Procedural Geometry/ProjectSettings/EditorBuildSettings.asset
Procedural Geometry/ProjectSettings/EditorSettings.asset
Procedural Geometry/ProjectSettings/GraphicsSettings.asset
Procedural Geometry/ProjectSettings/InputManager.asset
Procedural Geometry/ProjectSettings/NavMeshAreas.asset
Procedural Geometry/ProjectSettings/NetworkManager.asset
Procedural Geometry/ProjectSettings/Physics2DSettings.asset
Procedural Geometry/ProjectSettings/PresetManager.asset
Procedural Geometry/ProjectSettings/ProjectSettings.asset
Procedural Geometry/ProjectSettings/ProjectVersion.txt
Procedural Geometry/ProjectSettings/QualitySettings.asset
Procedural Geometry/ProjectSettings/TagManager.asset
Procedural Geometry/ProjectSettings/TimeManager.asset
Procedural Geometry/ProjectSettings/UnityConnectSettings.asset
Procedural Geometry/ProjectSettings/VFXManager.asset
Procedural Geometry/obj/
Procedural Geometry/obj/Debug/
Procedural Geometry/obj/Debug/Assembly-CSharp-Editor.csproj.CoreCompileInputs.cache
Procedural Geometry/obj/Debug/Assembly-CSharp-Editor.csprojAssemblyReference.cache
Procedural Geometry/obj/Debug/Assembly-CSharp.csproj.CoreCompileInputs.cache
Procedural Geometry/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache
Procedural Geometry/obj/Debug/TempPE/