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Hello guys!

I've been working on optimizing and packing the game for android the whole weekend. You know, you need from time to time to delete what you do not need any more etc. and reduce the project size. And for Android it is just essential. And I succeeded of course, I have the game on my phone, all the controls are working, but it has so low FPS rate and so low quality textures that I think it is not playable at all.

So maybe this kind of map in UE is not for Android(

I found a lot of developers complain about how poor UE works with Android games optimization, they literally do not give a ... So I'm not giving up the idea of Android an iOS versions, but maybe the way to it is longer than I thought.
Good news are that windows version is fine and now I will make a poll about desired supported platforms for the game and I will think through how to achieve it.

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