Blinding Riders - Animation Loop Process 4 - Color Palette (Patreon)
Content
This was where it took me the longest, it wasn't complicated part, but I made a big mistake. I did not handle the color palette correctly. That is why I leave the correct color palette, and I will explain the process.
For of the atmosphere that the background shows, we should not place the original colors on the characters, because there would be no balance and it would be annoying to look at.
To get the colors we need, we must have a base color, which in this case is purple.
In one layer we will place the base color, while in another layer, the original colors of the characters will go.
The layer in which the base color is will lower the opacity and fill, until we find the color we want. In this case, because it is a dark environment, I changed the property of the layer to Multiply, to give a darker result.
To avoid confusion, the desired colors will be placed on another layer, in case an accident occurs with the base color layer.
It's a very simple tip.
My mistake was that I did not take the purple color as a base, but a gray one, so I was forced to do this process from the beginning, so it is really important to have a predominant base color.
In the next advance you will see how they will end up balancing the colors along with other effects.