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Hi!

It didn't take long for another week to go by! Time to update the devlog.

Despite being sick most of the week, I didn't stop working on the game, and during the weekdays two new size-difference images were created, which can be seen in the dialog with the service girl in the toilet.

Over the weekend, I finally built a version of the game with the new gameplay that is already playable.

I've said in past posts that I decided to fundamentally change the gameplay by simplifying things as much as possible. Let nothing stop the player from enjoying the size-difference images. This game is for relaxation!

This game is now more like a board game, with lots of size-difference images. The player, now, moves around like a chip in a board game on the main world map. How many steps the player will make - depends on a random number (analogous to a die roll). Once a move is completed, an event will occur. Now these events are not ready yet, so they are replaced by stoppers. Events will be invented during the development process.

No, the game will remain locations in which you can move freely, using the keyboard or gamepad. And it is with such locations that the game starts. But the teleportation girl now transports the player to the world map.

Most locations with free movement, the player, if desired, can not visit. But in this case, the player will get fewer points (points are not yet implemented in the current build). The number of points gained will affect the ending of the game.

The combat system has also been greatly simplified. Now the outcome of the battle also depends on a random number, and losing does not affect the gameplay in any way (but only shows a special size-dfference image).

All RPG elements are excluded from the game. I really hope that most players will like the new gameplay.

Unfortunately, I have not made a public demo yet, because the game lacks a lot of images and there are a small number of bugs. For this reason, only paid subscribers can play the new version of the game for now. To make a demo, I need to finish all the images that are missing in the current version of the build. Please be patient. Creating images is a long and difficult job. And I've talked about my life situation many times already, so I won't be repeating myself.

I apologize in advance to paid subscribers if you encounter any bugs in the game build. All bugs will definitely be identified and fixed.

Yes, right away I want to say that when the player reaches the end of the map - nothing happens. Forgive me, but I just didn't have time to make any kind of stopper for the end of the path.

Also please note that this world map is only the first part of the overall map. Other parts will be created in the future.

The working build of the game has been updated. It is available for paid subscribers.

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