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This is a special build, and we need your feedback!

I know its only been a week since the last update, but we are hard at work. Alongside some normal content, we implemented a weather system, golem outfit changes, and more, so please read the changelog! We aren't asking for anything complicated, just that you come to tell us on the discord if you found any bugs or the changes work as intended and if you think they need any adjustments.

Note - Weather events last 3 to 7 minutes, sunny weather will happen approximately 70% of the time. Weather volume is currently controlled by master volume. 

Thanks for helping us out with this!

Mega Link   

Changelog 

  • Bunny event! The bunny is NOT officially in since the bar is not ready yet, but you can find her and her event just outside.  
  • Amanita outfit. (Ruby Patron Reward - Blowingrock Biggys)
  • Weather system. It's very basic so we can test it before we exclude weather types from certain areas. 
  • Can now use every outfit for the Golem with both armor colors.
  • Outfits automatically unlock when purchased. Use any in your inventory as we will be removing that tab eventually. 
  • Added small dead zone around player when using mouse movement.
  • Backup and restore saves from the options menu to the right.
  • A handful of other small bug fixes and changes.

Backend Work

  • Added water area encounter triggers to future area (more time consuming then it sounds)
  • Worked on the animation structure for the battle system
  • Created a new tool in Unity to help manage vendors to help save time

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