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How are you doing? I hope you have a nice weekend.

This Saturday I officially started the development of the next game on my list.

The game will be called "Milking Company" and will be focused on the same theme. 

Game concept

"Milking Company" immerses the player in the skin of a worker in Momo's dairy company, where he will have to connect to a machine and produce more and more milk to meet the quota.

Gameplay

The gameplay of "Milking Company" will focus on a linear story, focused on immersion and control of what the character lives. The player will be able to make some decisions, but the game will basically focus on being milked, getting the maximum pleasure and thus being able to complete the daily quota demanded by Momo. If you fail to meet the quota, you lose the game.

Platform

This game will be designed for PC platform and Android phones.

Mechanics

  • Milk extraction

     The player must be milked every day. By controlling the intensity of the machine he can keep the orgasm under control. The longer he can hold the orgasm the more milk he will produce, but the more difficult it will be to keep control.

  • Daily quota

    Each day the milk quota demanded by the company will increase, so the difficulty will be progressive.

  • Random Events

    At the beginning of the day random events will occur that can affect milk extraction performance (pineapple juice, hydration, lividity, poorly calibrated machine).

This is basically the conceptual idea of the game. It will be a simple game, focused on the visuals but incorporating certain gameplay elements that allow an interaction with the situation, but without distracting from the action.

It will be focused on short games that can be played every day in an immersive way.

I will be working on the game on weekends and probably Friday afternoons. The rest of the days I will be working on other things, images, animations, etc.

A big hug to everyone!

Comments

TJ

Can’t wait

Munkfish

Hmm look interesting. I would look forward.